If you need a missingno model, There's some on G'ModSCP-Sean wrote:snippity snip SNIP
Re: lavender foundation mod (help and modellers needed)
#12will they compete with B3D? Plus, i cant get gmod stuff without gmod...
bleh
Re: lavender foundation mod (help and modellers needed)
#13I'll try getting them.
If they are in a uncompatible format with fragMO, then you're screwed.
If they are in a uncompatible format with fragMO, then you're screwed.
Re: lavender foundation mod (help and modellers needed)
#14I will release a open beta here, no new models, exept 513 (meant to be missingno, NOT OFFICIAL) who has the tsg_finalldiff_test file. Loadingscreens are not confirmed exept 106 and 173. A few new sounds and music files, and ALOT of stuff is still unofficial.
Open the 'SHOW' to get it.
Open the 'SHOW' to get it.
Spoiler
bleh
Re: lavender foundation mod (help and modellers needed)
#16It's been only a couple days. Don't caps rage because there hasn't been a post in a couple days.
Re: lavender foundation mod (help and modellers needed)
#18is this thread dead? cause i could help with textures,sounds,loading screens... everything that don't need codding and modeling(still learning)...
Re: lavender foundation mod (help and modellers needed)
#19The thread is dead, yes. The mod however I'm not sure. But an FYI to Sean, don't post mods before you're done with the first version of them. Truth be told I made that mistake myself
Re: lavender foundation mod (help and modellers needed)
#20i'm gonna take a look at the beta download and see what was already done and see what i can do
for the mod...
for the mod...