MonocleBios wrote:Abincyprus wrote:No way! You can get Unreal Engine 4 license for a month for 19$...
Also Unity 5 for 50$ only...
You forgot royalties.
5% royalty is not big at all... And if you want to release your game for free, you don't have to pay Epic anything.
MonocleBios wrote:It makes the new Unreal Engine less of a viable option for solo devs who aren't very good at C/++ but need more flexibility than what kismet delivers. Dx7 being outdated isn't a good excuse to dismiss an engine entirely, again, for a large portion of indie devs I'd argue it offers enough power to suit most of their needs.
Second of all, UE4 was introduced Blueprints (new visual scripting system) that is much more powerful than Kismet. Blue prints compared to Kismet is like, Titan to mouse... They have fully complete example games to download from Epic fully built in Blue print. Now, you have 2 options...
MonocleBios wrote: As much as I'm not a fan of BASIC, I know that the guy behind B3D isn't dumb, the compiler's written in C++, he only uses a BASIC derivative for the front-end.
A guy who knows programming is never dumb, especially if he can write an engine.
But I still don't get why would you want to learn a special language (BASIC) and use DX7.
MonocleBios wrote:C++ doesn't make it intrinsically better.
(duh)
Anyways, back to topic... That's my opinion.
SCP-Sean wrote:-
wat. I'm out of here, goodnight.