Just thought of something...
Motion blur.
Thoughts pl0x.
Re: SCP: Containment Breach C++ Conversion
#92I wouldn't mind seeing blur effects on fast moving objects or radial blur when you're sprinting. Motion Blur is overused nowadays so I'd rather have it put in areas that it would fit in, not at every occasion. Seeing SCP 096 running with some kind of blur effect would give the illusion that he was moving much faster than you think.MrGuilkeyFace wrote:Just thought of something...
Motion blur.
Thoughts pl0x.
ey b0ss, can I habe de pussi plz?
Re: SCP: Containment Breach C++ Conversion
#93No. Personally, I think motion blur is terrible. If there are some people out there who want motion blur, at least put it in as a setting in the menu. I want to be able to turn it off if it is put in. I don't hate depth of field as much, though. Except I'm only ok with that in cinematic cutscenes, and I doubt this game will have much of that, if any. You know what, let's just have a fully customizable graphics menu, and let the player change everything to his liking down to the smallest detail. Very few PC games do that even though it's one of the things that make PC gaming superior to console. Not that consoles aren't superior in their own ways, but that's off topic.MrGuilkeyFace wrote:Just thought of something...
Motion blur.
Thoughts pl0x.
Let's just say all PC games should have something like this:
Spoiler
I don't even know what some of those mean, and needless to say, that's not even the whole list. Why don't more games do stuff like this?"I'm not a psychopath. I'm a high-functioning sociopath."spartan322 wrote:it is not every day that an SCP comes out of the closet.
My SCP playthrough
Trex plays Amnesia: AMFP
Re: SCP: Containment Breach C++ Conversion
#94Looks like thats gonna be a bit hard to put in, but it looks just too cool.
Re: SCP: Containment Breach C++ Conversion
#95I don't believe giving the player seeming unlimited control of their game is a good way to set the mood for Containment breach, as new players will usually set their options at the first possible moment and as such kill the mood.LukeDude759 wrote:No. Personally, I think motion blur is terrible. If there are some people out there who want motion blur, at least put it in as a setting in the menu. I want to be able to turn it off if it is put in. I don't hate depth of field as much, though. Except I'm only ok with that in cinematic cutscenes, and I doubt this game will have much of that, if any. You know what, let's just have a fully customizable graphics menu, and let the player change everything to his liking down to the smallest detail. Very few PC games do that even though it's one of the things that make PC gaming superior to console. Not that consoles aren't superior in their own ways, but that's off topic.MrGuilkeyFace wrote:Just thought of something...
Motion blur.
Thoughts pl0x.
Let's just say all PC games should have something like this:SpoilerI don't even know what some of those mean, and needless to say, that's not even the whole list. Why don't more games do stuff like this?
Re: SCP: Containment Breach C++ Conversion
#96POLL TIME!!!!
What graphics card (or graphics chipset) is in your computer?
(If theres a better way of conducting this poll with a more collective way of viewing results, the help would be appreciated)
Since the goal of this project is to make the game more readily available to users, I don't want to program the game to require an OpenGL version that only 10% of people have, and I would like to use OpenGL 3.3 (at least), but will make adjustments as necessary.
What graphics card (or graphics chipset) is in your computer?
(If theres a better way of conducting this poll with a more collective way of viewing results, the help would be appreciated)
Since the goal of this project is to make the game more readily available to users, I don't want to program the game to require an OpenGL version that only 10% of people have, and I would like to use OpenGL 3.3 (at least), but will make adjustments as necessary.
If it isn't broken, it doesn't have enough features...
(ノಠ益ಠ)ノ 彡 ┻━┻
"This is the way the world ends
Not with a bang but a whimper."
(ノಠ益ಠ)ノ 彡 ┻━┻
"This is the way the world ends
Not with a bang but a whimper."
Re: SCP: Containment Breach C++ Conversion
#97I have a Radeon HD 6870.
And you could ask the moderator to make one for you, but I don't know how polls work on this forum
And you could ask the moderator to make one for you, but I don't know how polls work on this forum
Re: SCP: Containment Breach C++ Conversion
#99I have a GeForce GT 630M 2GB. But, I also have Intel HD Graphics 3000 (Or something like that).
Re: SCP: Containment Breach C++ Conversion
#100MSI Nvidia Geforce GT 240
It's simple but i like it.
It's simple but i like it.
sup
roger copy bravo tango mango
roger copy bravo tango mango