1 The 173-B could possibly fit in game.
2 096 is only a simple humanoid to catch and kill the victim who stares at his face. In newest version you will see him everywhere not only in that camera room.
3 Blinking and running are the keys to survive through game. Maybe some another keys of surviving the game? I stumbled upon this: throwing the items.
Re: Idea: Inverted SCP-173 and SCP-096
#2If there was an SCP of these properties it could be pretty interesting
In-fact, you know what we need in this game? the Slenderman /troll
In-fact, you know what we need in this game? the Slenderman /troll
I'm not here as much right now, mention me on our Discord server if you need anything.
Re: Idea: Inverted SCP-173 and SCP-096
#3Like he said. If you reeeeeeeealy want it in the game, join the website, write it to fit a decent standard, and hope that it gets upvoted enough times for Reggy to put it in the game.Juicy wrote:The SCPs aren't created for this game, they are from this website: http://www.scp-wiki.net/dragonalvaro wrote:Spoiler
"... your rubber ducky has also gone AWOL, captain."
Re: Idea: Inverted SCP-173 and SCP-096
#4It doesn't quite work like that. It works more like a cat. "If it fits, I sits." Metaphorically speaking of course.Ketercheat wrote:Like he said. If you reeeeeeeealy want it in the game, join the website, write it to fit a decent standard, and hope that it gets upvoted enough times for Reggy to put it in the game.Juicy wrote:dragonalvaro wrote:Spoiler
The SCPs aren't created for this game, they are from this website: http://www.scp-wiki.net/
Re: Idea: Inverted SCP-173 and SCP-096
#5You could probably make this change by adding one word to the sourcecode.dragonalvaro wrote:Right now I'm reading the source code, maybe soon I can modify it and create a mod...
Let's see...
There is a noob guide to develop mods? (Recommended IDE, How to lauch the game in debug mode... etc)
One.
Eh, there are some modding guides in the modding section.
I'm not here as much right now, mention me on our Discord server if you need anything.
Re: Idea: Inverted SCP-173 and SCP-096
#6dragonalvaro wrote: Surely... One word can do the most of the work. But anyway, I think I'll do for the only purpose of learning and having fun... Maybe I'll put my progress on the modding section. If then nobody like or try... Well, at least I was having fun doing this mod...
Re: Idea: Inverted SCP-173 and SCP-096
#7Nah, there are probably around five to ten SCPs on the site that have characteristics that revolve around looking/not looking at them. I doubt it would make it, since I have a feeling it's already been done in a slightly different way. I'm sure you're welcome to try though. If it really turns out to be original and seem interesting.
Re: Idea: Inverted SCP-173 and SCP-096
#8It is a nice idea for sure, however that is not how either SCP-173 or SCP-096 work, if you can find an SCP that does conform to what you stated then feel free to leave that as a suggestion.
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.
Re: Idea: Inverted SCP-173 and SCP-096
#9What if someone made a scp like that? Pick one of the higher numbers and make it smimiler to scp in a perence. Maybe a frozen troll statue. Idk
I'm bad at keeping my emotions bubbled and end up being perfect. It would have been trouble.
Re: Idea: Inverted SCP-173 and SCP-096
#10Hmm... If Blitz3D uses interprets the way I'm thinking it does, then a character (!) is not a word.Glitch wrote: You could probably make this change by adding one word to the sourcecode.
One.
Meh, there is always some-type of "IfNot" function, usually besides that, just using grammatical symbols.