SCP-Bones wrote:Is it worth it? I love pushing the scare factor, and the paranoia, and I think it would me amazingly awesome to play because I really freak out at walking into someplace that I don't know what's in it. Understand, the darkness is fine and great and I could walk in it all day, but the not knowing if I'm going to get attacked really gets to me, which I would love to test. Is this game worth a playthrough or twelve? As well as SCP-087?
After your first play through 087-B honestly gets pretty boring. Things pop up in the darkness redundantly, and when something pops up in your face, just back up to keep a distance. Keep an eye on the red guy, and everything else is just probability of whether the game cheats you of your time via dead end.
SCP-087 is arguably more boring, but the scare factor is worse because you've been walking down flights of stairs a million times over. You'll probably want to play 087-B a few times because it's a surprisingly surprising hallway simulator that is actually fun (for me), but SCP-087 is just the same scare at a random time every play through.
I hope you know that neither of these are as 'action' packed as Containment Breach.
(I'm not trying to criticize the games, I'm just saying how I felt. They're both pretty cool.)