I've encountered what I'm assuming is a bug.
SCP-914 will not produce level 3, 4, 5 keycards or keycard omni.
If it does, it requires several hundred attempts on fine, and several hundred attempts on very fine.
That is too much time for a player to spend in a video game.
The odds of getting a playing card and mastercard are far too high.
Re: SCP-914
#2It is not a bug. It is just bad luckAllenWeiss wrote:I've encountered what I'm assuming is a bug.
SCP-914 will not produce level 3, 4, 5 keycards or keycard omni.
If it does, it requires several hundred attempts on fine, and several hundred attempts on very fine.
That is too much time for a player to spend in a video game.
The odds of getting a playing card and mastercard are far too high.
Re: SCP-914
#3You might want to rethink your system, then.
It takes an hour to get a level three keycard.
It takes an hour to get a level three keycard.
Re: SCP-914
#4My opinion on this issue:AllenWeiss wrote:You might want to rethink your system, then.
It takes an hour to get a level three keycard.
Spoiler
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Re: SCP-914
#5It is actually 5/6 chance of getting lvl 3 key cardAllenWeiss wrote:You might want to rethink your system, then.
It takes an hour to get a level three keycard.
Re: SCP-914
#6As far as I know, that's deliberately to prevent players from being dependent from SCP-914 as an all-saving device, which makes the difficulty of the game slightly harder by default, and allows you to think a bit further and weigh your options, making it a bit more engaging. Remember that you can also get a Level 5 keycard on SCP-106's chamber, and I might be wrong but I think there's a Level 4 keycard on SCP-895's chamber (or Level 5, since I personally have never gone down back there no thanks to ).AllenWeiss wrote:SCP-914 will not produce level 3, 4, 5 keycards or keycard omni.
If it does, it requires several hundred attempts on fine, and several hundred attempts on very fine.
That is too much time for a player to spend in a video game.
I want to know what seed you used for this session, and if this was indeed from 1.3.7 (just to make sure), given that on my playthroughs for multiple seeds within the game I have no problem getting Level 3 keycard from Level 2 keycard on Fine (granted, there's a slightly higher chance of getting a Mastercard, but once you keep using the Mastercard on Fine/Very Fine you do get it within an average of 8 tries).AllenWeiss wrote:You might want to rethink your system, then.
It takes an hour to get a level three keycard.
SCP: Eric Breach nanomod maker (if anyone wants to revamp it be my guest, as it is now defunct)
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.
Re: SCP-914
#7yeah the game got ruined with version 1.3 some smartass decided to ruin the card system now even on the easiest difficulty the higher i can get is a lvl 3 card from scp 914 and very easy but 4, 5 and omni are IMPOSSIBLE to get.
And i wont sit and repeat the same boring process and waste 20 seconds of my life every time to get a useless master card or play card.
Thanks for turning this game to a slot machine.
Funny how the rest items we can get arent considered op but a card that opens all doors is.
And i wont sit and repeat the same boring process and waste 20 seconds of my life every time to get a useless master card or play card.
Thanks for turning this game to a slot machine.
Funny how the rest items we can get arent considered op but a card that opens all doors is.
Re: SCP-914
#8And its funny seeing every 1.3 small update mention something about a 914 cards change yet i get the same results when using scp 914 with cards
dont even want to know about what you get from 914 on harder difficulties and i wont since playing on hard settings results in death and more waste of time from scp 173 magically teleporting behind you out of nowhere even when i dont blink or turn the camera
dont even want to know about what you get from 914 on harder difficulties and i wont since playing on hard settings results in death and more waste of time from scp 173 magically teleporting behind you out of nowhere even when i dont blink or turn the camera
Re: SCP-914
#9That's exactly the change as far as I know: to make it difficult and be less dependent of SCP-914 in solving room access issues. I'm willing to agree to disagree that this change has made the game more engaging though.Corrosive Beast wrote:And its funny seeing every 1.3 small update mention something about a 914 cards change yet i get the same results when using scp 914 with cards
It's NOT impossible to get. Watch playthroughs from YouTube such as Markiplier's and it's possible, but it is indeed tedious, and will bore you out if you stay on that ONE task instead of going out and about the facility for other options.Corrosive Beast wrote:yeah the game got ruined with version 1.3 some smartass decided to ruin the card system now even on the easiest difficulty the higher i can get is a lvl 3 card from scp 914 and very easy but 4, 5 and omni are IMPOSSIBLE to get.
Then don't, go around the facility for another way, and come back if you need to every once in a while. SCP-914's original description never intended it to be an all-around item problem solver or anything. I could fault the game for not being varying enough with the cards in appearance, but if you hate the keycard system no longer being an easy out for the game then don't bother anymore.Corrosive Beast wrote:And i wont sit and repeat the same boring process and waste 20 seconds of my life every time to get a useless master card or play card.
Thanks for turning this game to a slot machine.
Again, apologies for my wording and for making many responses to your posts.
SCP: Eric Breach nanomod maker (if anyone wants to revamp it be my guest, as it is now defunct)
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.
Fan of Doctor Who, Dirk Gently's Holistic Detective Agency, Sleepy Hollow, Person of Interest, Happy (2017) and Silicon Valley. And also MCU films.
Re: SCP-914
#10The problem is that i will waste 2-3 hours if i go expore the facility cause at a random point a random bug will happen and ruin my save!
and i could just leave the game but i love this game!
its like being stuck in limbo!
and i could just leave the game but i love this game!
its like being stuck in limbo!