• Upon being killed, I got a "Failed to load texture" error (The texture IS in the GFX folder).
• Also for keycards, 914 no longer quite works. Putting a Level 1/Level 2 keycard on "fine" creates a Playing Card/MasterCard respectively, and "Very fine" has the same result. Bearing in mind this is on easy difficulty.
However, anything else (Gas mask, first-aid kit) refines properly.
• 049's exit elevator still causes a MAV.
Also, is it just me or is 173 back to teleporting behind the player upon entering a fucking room.
Re: [1.3.1] 914, 049 and loading texture
#2What texture? Getting killed by what? When? Where?KirbyMario12345 wrote:• Upon being killed, I got a "Failed to load texture" error
Are you sure about that? (sarcasm)KirbyMario12345 wrote: (The texture IS in the GFX folder).
Works fine for me.KirbyMario12345 wrote:• Also for keycards, 914 no longer quite works. Putting a Level 1/Level 2 keycard on "fine" creates a Playing Card/MasterCard respectively, and "Very fine" has the same result. Bearing in mind this is on easy difficulty.
However, anything else (Gas mask, first-aid kit) refines properly.
When does the MAV happen?KirbyMario12345 wrote:• 049's exit elevator still causes a MAV.
Have you tried reading this very carefully?
viewtopic.php?f=6&t=1640
Re: [1.3.1] 914, 049 and loading texture
#3Why does that matter. It fails to load a random texture. If you knew anything about B3D you'd know this.Zarpox wrote:What texture? Getting killed by what? When? Where?
Yes.Are you sure about that? (sarcasm)
Ignore me, it scales with difficulty.Works fine for me.
Uhh... when I call the elevator? /sWhen does the MAV happen?
I've been active for between 1 and 2 years, of course I've read that.Have you tried reading this very carefully?
viewtopic.php?f=6&t=1640
Re: [1.3.1] 914, 049 and loading texture
#4K.Why does that matter. It fails to load a random texture.
Good.Yes.
So, can I assume that you used console commands to get there since you didn't get an upgraded keycard?Uhh... when I call the elevator? /s
Good.of course I've read that.
I appreciate your quick bug report, but I wish for more details.
Re: [1.3.1] 914, 049 and loading texture
#5wat.Zarpox wrote:So, can I assume that you used console commands to get there since you didn't get an upgraded keycard?KirbyMario123456 wrote:Uhh... when I call the elevator? /s
Also, what more details can he give you? KM described everything fine.
No, this is happened to me at least 5 times.KirbyMario123456 wrote:Also, is it just me or is 173 back to teleporting behind the player upon entering a fucking room.
Why does it seem like 1.3.0 broke so much stuff.
Re: [1.3.1] 914, 049 and loading texture
#6I tried replicating the MAV, but I didn't had succes yet. So, I want to know how he did it, step by step.SyphenTV wrote:wat.
I mean, do you get the same problems?
Re: [1.3.1] 914, 049 and loading texture
#7Uh, it matters plenty. Knowing what texture isn't being loaded could assist in finding where the actual bug in the code is.KirbyMario12345 wrote:Why does that matter. It fails to load a random texture.
Wut?KirbyMario12345 wrote:If you knew anything about B3D you'd know this.
Was there anything else unusual that happened? Did you try replicating it? If so, could you take a screenshot of it with the debugHUD on right before it occurs?KirbyMario12345 wrote:Uhh... when I call the elevator? /sZarpox wrote:When does the MAV happen?
Answering any of these would help a lot in understanding the cause of your issue.
KirbyMario12345 wrote:Have you tried reading this very carefully?I've been active for between 1 and 2 years, of course I've read that.Zarpox wrote:viewtopic.php?f=6&t=1640
The thread you, of course, read between 1 and 2 years ago. wrote:2. Please provide a list of actions performed that produced the error in as much detail as possible, as well as any information that may be related to the issue at hand.
I cannot stress this enough. This is the single most important part of writing a report. A one sentence description isn't enough.
2A. Please do some basic testing before writing your report and use the data found to make your report more specific. Simply changingGot an MAV while looking at a computer screen
to
makes it much easier to assert what the problem actually is.Looking at any screen results in an MAV every time tested
tl;dr Try to make your report as thorough as this guy