Re: SCP:CB Cover Art

#11
GamingXSportXClub wrote:I don't like to sound big headed, but i think the covers look...very simplistic.

not that they are bad, but they kinda look like something you could throw up in a few mins.

Here, i had a go, i like it, but do you? http://i46.tinypic.com/2poe6pf.png
7.5 Gb? Vista only? 6 players online?
Better change that.
When not counting these fails, i like it. Simple but nice.
Nothing here for now, because the site with my previous banner got infected.

Re: SCP:CB Cover Art

#14
Oskar-PL wrote:
GamingXSportXClub wrote:I don't like to sound big headed, but i think the covers look...very simplistic.

not that they are bad, but they kinda look like something you could throw up in a few mins.

Here, i had a go, i like it, but do you? http://i46.tinypic.com/2poe6pf.png
7.5 Gb? Vista only? 6 players online?
Better change that.
When not counting these fails, i like it. Simple but nice.

XD i just found a blank template on google.

Re: SCP:CB Cover Art

#16
Stormy wrote:
A Hideous Beast wrote:Honestly, I don't like any of these :/ they are too bland.

Really? What would you like to see the cover art look like? What do you think it needs to stand out among other cover art?
I guess you didn't read my post on the first page: I'm so VERY picky when it comes to cover art for video games...same with movie posters, mostly because a lot of them are so boring.

One artist that I love for Movie posters is Drew Struzan, if you don't know who that is he is the guy who hand painted the Star Wars, and Indiana Jones movie posters, he also does it for a bunch of not as well known movies, but yeah.

Basically what I like in cover art is something that catches the persons eyes, makes them want to pick it up, look at it, maybe analyze it and wonder "what's this?". I know CB doesn't really have characters or a plot, so you would have to do something else. I was thinking perhaps have the left side of the cover show parts of the facility with various workers going along all happy like, almost like a brochure, and then have it distort in the middle (maybe use 106's corrosion.) and show the same rooms from before but all decayed, ruined, bloodied, or SCP occupied on the right side of the cover.

Err, Sorry, I'm an artist, I get way too into these things...