Maybe you guys should add SCP-023 into the game along with a health system that is on the HUD... Maybe 023 could be in the Maintenance Tunnels? Once you break eye contact after looking directly on the eye-area of his face, you will start losing health at a rate that would drain a full HP bar in 5 minutes. The draining will not stop and health lost to it cannot be restored. It's like 173, you look, you look away, dead... You just have a slow death
I think that this is an awesome thing to have in the Tunnels. If it is done, I think that the chance of 106 showing up should be lowered. Would also be cool to use a HP bar instead of the annoying wobbling that you would experience when encountering the MTF, but escaping.
Googled some pictures for pictures that give a general idea of how he may look (If this game's graphics were oil-painting quality XD)
023's Report: http://www.scp-wiki.net/scp-023
EDIT: I am making a healthmeter that could be what it would look like ingame, I will put it up here when finished
EDIT: I would have done that fricking thing quicker, but Paint cannot tint photos and Paint.NET would not install properly. Plus, I couldn't find the file for the Meter frame. Instead of a kindof awesome design, you get a rough design... Kthxbaicul8r
EDIT: Here it is..?
Re: SCP-023 and a Health HUD
#2I say it could work rather nicely, could really get to the player if they have to think "Shit, will I see the wolf or the Old man?" Could make people paranoid.
Re: SCP-023 and a Health HUD
#3I don't really agree with the health HUD. It makes the game unreallistic. I actually think that you should die with no more than 3 shoots (I have recieved at least 10 shoots before I died)
DON'T SHOOT! LET THEM BURN!
Re: SCP-023 and a Health HUD
#4Regarding SCP-023, you die one year after eye contact is broken. I doubt one gameplay would last a year. Regarding the health bar, you also can't really tell when you die, just that it hurts, so I disagree with both ideas.
Re: SCP-023 and a Health HUD
#5No health bar! There is injury system already...
Aslo, it's need be something saying about "One Year" at ending A.
Aslo, it's need be something saying about "One Year" at ending A.
Had feel trip over [REDACTED]. Don't want to do that again.
Best chemical comes from mixing hope and dream.
RAMIREZ,
KILL THE SCP-682!
Best chemical comes from mixing hope and dream.
RAMIREZ,
KILL THE SCP-682!
Re: SCP-023 and a Health HUD
#6I know it says one year. It can be modified to where it would affect you within a realistic amount of gametime. The Healthmeter was just an idea, but i agree with the person who said that the hits from MTF should be lowered. Maybe not to three, but like 5.
Re: SCP-023 and a Health HUD
#7BUMPA Hideous Beast wrote:I say it could work rather nicely, could really get to the player if they have to think "Shit, will I see the wolf or the Old man?" Could make people paranoid.
I agree that there should be more things like the Old Man. Would add way more paranoia into the game, and make use of the tunnels.
Cause wolves like dark places and shit. In real life.
Rawr:3