SCP-772 Model Discussion
Posted: Wed Dec 05, 2012 5:01 pm
http://www.scp-wiki.net/scp-772 - Giant Parasitoid Wasps
Greetings
Well, I've decided to come outright about this SCP instead of being secretive and all (because I want everyone's criticism), a few days ago I wanted to model something that wouldn't be too complex but at the same time challenging and ended up actually finishing the model sooner than I thought. Yeah, I probably should of suggested it first before deciding myself, but it seems pretty fitting for an in-game hostile SCP.
The model is only 2.1k Poly's (8 of them being the equivalent of the current SCP-173 model's poly count)
I wanted to ensure that there could be several of them at once hopefully without performance issues. Model looks a bit plain right now, but textures really do make a massive difference, you could just call it an unfrosted cake right now.
Here's an actual picture of one:
http://content.clickbooq.com/224/photos/3acec0f8d3.jpg
So my thoughts on they're AI/Behavior in a nutshell:
-Escaped containment and are in a hallway, room, or containment cell?
-Come in a pack/swarm?
-Attack with ovipositor (Stinger) that's extremely deadly.
-Hostile on sight? Perhaps player can crouch-walk around them and they won't attack him?
-Use vent's as travel?
-Fight actively with MTF?
-Article mentions they're exoskeletons are extremely tough; bullet/incendiary resistant (and asphyxiation is the best option to euthanize them).
-Can hurt player badly, but don't insta-kill?
I'd like to hear everyone's feedback.
Greetings
Well, I've decided to come outright about this SCP instead of being secretive and all (because I want everyone's criticism), a few days ago I wanted to model something that wouldn't be too complex but at the same time challenging and ended up actually finishing the model sooner than I thought. Yeah, I probably should of suggested it first before deciding myself, but it seems pretty fitting for an in-game hostile SCP.
The model is only 2.1k Poly's (8 of them being the equivalent of the current SCP-173 model's poly count)
I wanted to ensure that there could be several of them at once hopefully without performance issues. Model looks a bit plain right now, but textures really do make a massive difference, you could just call it an unfrosted cake right now.
Here's an actual picture of one:
http://content.clickbooq.com/224/photos/3acec0f8d3.jpg
So my thoughts on they're AI/Behavior in a nutshell:
-Escaped containment and are in a hallway, room, or containment cell?
-Come in a pack/swarm?
-Attack with ovipositor (Stinger) that's extremely deadly.
-Hostile on sight? Perhaps player can crouch-walk around them and they won't attack him?
-Use vent's as travel?
-Fight actively with MTF?
-Article mentions they're exoskeletons are extremely tough; bullet/incendiary resistant (and asphyxiation is the best option to euthanize them).
-Can hurt player badly, but don't insta-kill?
I'd like to hear everyone's feedback.