Re: Various models for consideration
#22ooh, yay. Specular always looks nice. First pass at the low res model, 10,503 polygons Re-optimized it, the entire model is now down to 8,101 polygonsOmniary wrote:As far as I know, it supports normal and specular mapping. Not sure about any others though, I'm not learned in the field of b3d and its capabilities.
Last edited by Twisted Polygon on Fri Feb 07, 2014 9:18 am, edited 2 times in total.
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Re: Various models for consideration
#24God I hate UV mapping. I'll texture everything tomorrow.
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Re: Various models for consideration
#25When you are done with this, are new models for the guards (not MTFs, since they may be already half done), scientists and Class-Ds a possibility? Perhaps they wouldn't have to all share the same model any more.
Re: Various models for consideration
#26Regalis paid money to get the current Class-D models. It is quite unlikely that he will change them.
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Re: Various models for consideration
#27Have to say, That Model looks fantastic.
I guess the reason the current model was bothering me was because 106's Hips were so Wide. Lol.
I guess the reason the current model was bothering me was because 106's Hips were so Wide. Lol.
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Re: Various models for consideration
#28Yes, I do know that. However if presented with a much better model...then...? Just sayin'.spartan322 wrote:Regalis paid money to get the current Class-D models. It is quite unlikely that he will change them.
Re: Various models for consideration
#29It would be better to ask Regalis before doing anything. People don't shit money. Just saying.
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Re: Various models for consideration
#30Having some very annoying technical difficulties with UV mapping.
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