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MTF Diferences and Responses

Posted: Fri Sep 06, 2013 5:54 pm
by Deus_Ex45
MTF Units have a something i think it needs to be changed... all of them have the same voice and model, that let me wondering: "Why not make them diferent from each other?".
Thats when i had this idea... MTF Diferences!

Each MTF would have its own voice and "[REDACTED]" names, also some diferences in the MTF suit (maybe a medal or a photo from the family... something to make them diferent from each other).

Also, diferent skills, like, one MTF is better at shooting, but it walks slower, or bad at shooting but good at running or even using inferior firepower and dealing less damage but can catch up with the player quicker than any MTF class

Something i also want to add is the MTF voice... when they shout "STOP RIGHT THERE"! They shout like they were talking on the radio with the caracther... thats definitely not right, the Static from the voice should be removed.

Another MTF thing we need to add is, response from player action... if they shout "STOP RIGHT THERE!" for the player and he obeys, they should respond to this action and get him under arrest, an cutscene will appear where you are going to be executed, and at the last moment, SCP-173 reaches the area and kill everyone including you...

hope you like the idea! -Deus Ex

Re: MTF Diferences and Responses

Posted: Fri Sep 06, 2013 8:53 pm
by Daniel123Shaw123
Yeah, but it would be hard to make them different, I think one should have a bandana covering his face and a helmet, one should have a gasmask and a helmet, and one wearing goggles and a helmet.

Re: MTF Diferences and Responses

Posted: Fri Sep 13, 2013 7:42 pm
by That Same Anon
Deus_Ex45 wrote: Another MTF thing we need to add is, response from player action... if they shout "STOP RIGHT THERE!" for the player and he obeys, they should respond to this action and get him under arrest, an cutscene will appear where you are going to be executed, and at the last moment, SCP-173 reaches the area and kill everyone including you.
SCP Foundation Wiki wrote:In case of a containment breach, Rogue Class-Ds are to be terminated ON SIGHT.

Re: MTF Diferences and Responses

Posted: Sat Sep 28, 2013 4:41 pm
by InikaMahri0607
That Same Anon wrote:
Deus_Ex45 wrote: Another MTF thing we need to add is, response from player action... if they shout "STOP RIGHT THERE!" for the player and he obeys, they should respond to this action and get him under arrest, an cutscene will appear where you are going to be executed, and at the last moment, SCP-173 reaches the area and kill everyone including you.
SCP Foundation Wiki wrote:In case of a containment breach, Rogue Class-Ds are to be terminated ON SIGHT.
An idea I had... would somehow acquiring a spare Scientist uniform and watch (to hide the D-Class designation on the wrist), possibly from one of the offices, affect your chances against the MTF? They could mistake you for a scientist and escort you to one of the Gates for evac, as they were tasked with doing along with SCP re-containment. It could lead to a different ending of sorts...?

Or would that not make much sense?

Re: MTF Diferences and Responses

Posted: Sat Sep 28, 2013 7:12 pm
by That Same Anon
InikaMahri0607 wrote:
That Same Anon wrote:
Deus_Ex45 wrote: Another MTF thing we need to add is, response from player action... if they shout "STOP RIGHT THERE!" for the player and he obeys, they should respond to this action and get him under arrest, an cutscene will appear where you are going to be executed, and at the last moment, SCP-173 reaches the area and kill everyone including you.
SCP Foundation Wiki wrote:In case of a containment breach, Rogue Class-Ds are to be terminated ON SIGHT.
An idea I had... would somehow acquiring a spare Scientist uniform and watch (to hide the D-Class designation on the wrist), possibly from one of the offices, affect your chances against the MTF? They could mistake you for a scientist and escort you to one of the Gates for evac, as they were tasked with doing along with SCP re-containment. It could lead to a different ending of sorts...?

Or would that not make much sense?
They'd probably catch on quickly because my headcanon is that D-9341 looks like the white d-class in the intro. And you might have prison tattoos.

and it would be a lame ending

Re: MTF Diferences and Responses

Posted: Sat Sep 28, 2013 10:32 pm
by InikaMahri0607
That Same Anon wrote:
InikaMahri0607 wrote:
An idea I had... would somehow acquiring a spare Scientist uniform and watch (to hide the D-Class designation on the wrist), possibly from one of the offices, affect your chances against the MTF? They could mistake you for a scientist and escort you to one of the Gates for evac, as they were tasked with doing along with SCP re-containment. It could lead to a different ending of sorts...?

Or would that not make much sense?
They'd probably catch on quickly because my headcanon is that D-9341 looks like the white d-class in the intro. And you might have prison tattoos.

and it would be a lame ending
Hm, I guess I didn't consider that :/

Re: MTF Diferences and Responses

Posted: Thu May 29, 2014 8:42 am
by Crimson
Which MTF are you talking about because E-11 (Nine Tailed Fox) is an intensively Mobile Task Force and making one good at shooting and one not so good doesn't really make then intensively trained

Re: MTF Diferences and Responses

Posted: Fri May 30, 2014 2:06 pm
by That Same Anon
check the post date, please. thread died.