Re: The New Suggestions Thread

#462
Abincyprus wrote:
legendaryweredragon wrote:blink health
That sounds like it will get really annoying. Blink mechanic is as good as it is.
I agree with Abincyprus, the current blink mechanics got no problems and this wouldn't really help, besides, there are eye drops that slow down the blink meter.
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Re: The New Suggestions Thread

#463
About the current map generation. I kind of miss the completely randomized map generation were you literally have no way of knowing what room is next (I'm talking about back when you would be going through a normal hallway and all of the sudden you come across a bathroom or server room.) I think it would be nice if you had the option to choose between a sectioned containment breach seed (with the checkpoint rooms and areas) and a random seed (no checkpoint rooms and a completely random room generation like the older versions of SCP:CB.
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Re: The New Suggestions Thread

#465
The problem with the map generation is that the map is to linear. It's just a long chain of hallways and some dead ends. I really miss some maze like structure with more corners and cycles, especially in LCZ.
Do you think NASA invented thunderstorms to cover up the sound of space battles?