Enma Ai wrote:
Although I still prefer the drawing that Moonsaber made for the monster, the second one looks really interesting! I'd like to see where you'd be going with it. It's not like the monster necessarily has one shape, anyway; maybe different playthroughs could show the monster with different forms (if the same skeleton can be used for the different models, I assume this wouldn't be too problematic)
That idea could work. The monster could have a general shape that changes each time. In one it could have six eyes, other three arms, maybe sometimes a tail, two heads, etc...
This would actually be really good, since it will incite the players imagination in creating the monster. Each time they go inside, they will be expecting something different and that is when paranoia and fear will kick in. The problem with monsters in games is that they are eventually seen a lot, which reduces the amount of fear it entices. BUT if this monster kept changing to something new each time, it will keep the effect. (Until people see every model made, but I guess people could just make more models each time and add them to the game)