Re: v1.3 Update
#442The NVG actually used CopyRectStretch when it was first released, but that seemed way too unstable for certain people, so it was changed to the hacky sprite scaling method. I think CopyRectStretch is still being used for image resizing since that didn't seem to cause any issues.
Re: v1.3 Update
#443Is 106 going to be more spoopy? i want to contain him before seeing him. even. ONCE.
Re: v1.3 Update
#444The thing i'm most excited about in this update is 0-49s AI fix.
No joke, that shit kills saves.
No joke, that shit kills saves.
Re: v1.3 Update
#445Wei u do diz the volgun
Edit:
Oh sorry I jumped page 44 partially (the only one... Bad Lück)
Edit:
Oh sorry I jumped page 44 partially (the only one... Bad Lück)
Last edited by ME2 on Tue Aug 02, 2016 11:55 pm, edited 2 times in total.
Re: v1.3 Update
#446ME2 wrote:Wei u do diz the volgun
Regalis wrote:Thanks for the patience and sorry for the delay again. I won't name a release day because (as you may have noticed) I have a habit of breaking all deadlines I set, but we're really close.
I'd also like to emphasize that TheVolgun isn't to blame for the delay, so please stop harassing him about the update. We wouldn't have been able to release the update any sooner even if we had had the lines (without a few nasty game-breaking bugs at least).
Re: v1.3 Update
#447Do you think the new updated lighting will cause lag? Or more than there might already be?
Smonk that shit
Re: v1.3 Update
#448What updated lighting?Ringo Smonk wrote:Do you think the new updated lighting will cause lag? Or more than there might already be?
Re: v1.3 Update
#449Watch this: https://www.youtube.com/watch?v=KLUFYNB ... be&t=1m59sCommanderMark wrote:What updated lighting?Ringo Smonk wrote:Do you think the new updated lighting will cause lag? Or more than there might already be?
Check my DISCO EDITION:
http://gamejolt.com/games/scp-containme ... tion/89697
Also check my FNAF game
http://gamejolt.com/games/strategy-sim/ ... nen/48604/
http://gamejolt.com/games/scp-containme ... tion/89697
Also check my FNAF game
http://gamejolt.com/games/strategy-sim/ ... nen/48604/
Re: v1.3 Update
#450That's not "updated lighting". That's just a lens flare-like sprite placed over every lamp.TheJonttu wrote:Watch this: https://www.youtube.com/watch?v=KLUFYNB ... be&t=1m59sCommanderMark wrote:What updated lighting?Ringo Smonk wrote:Do you think the new updated lighting will cause lag? Or more than there might already be?