Re: Dev Topic #3

#452
Cridone wrote:The 0.8 discussion thread replaced this.
IKR
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(last edited 10/09/2020)

Re: Dev Topic #3

#454
Cridone wrote:
hug0905 wrote:IKR
[off-topic.activated]
Are you sure you saw the article in SCP-087-B 0.2 by editing the graphics resolution?

Did you see it or did someone tell it to you? Because they're probably lieing.
[/off-topic.de-activted]

Back on topic......... not really much to talk about.
http://www.youtube.com/watch?v=DY66S4ur2Ts
No one was lieing, if you watch beginning of that video (you can brifely see it), you can see the article has changed, i messed around with the settings in v0.2, and i saw that article, so no one was lieing.
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(last edited 10/09/2020)

Re: Dev Topic #3

#456
Cridone wrote:
hug0905 wrote:[...]
Image
(._.
Hmmm, that's odd, in v0.2, i found the article before the source code was released....
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(last edited 10/09/2020)

Re: Dev Topic #3

#458
Hello everyone. Where can I read any usefull info about those state of the art bitmaps found in GFX/maps/*.bmp? Like "079_lm1.bmp".

What am I trying to do is to export maps to UDK. I had a great success with models, like 173's static mesh. But when it comes to rooms (room*.b3d) I get stuck with those strange bmps, marked as "joined material". Any help is greatly appreciated.

Re: Dev Topic #3

#460
I have not been on here in awhile...

So... when was the 0.8.1 released? Are there any plans for the next update? (not when it comes out, but some basic 'what can we expect')
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