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Re: FAQ, a list of frequently asked questions

Posted: Wed Jul 30, 2014 6:43 pm
by Broham McShovel
This article wrote:For more information check out this forums post about suggested guidelines about recommending SCP's.
I don't think the link made it through. May I have the link to said guidelines? It sounds important.

Re: FAQ, a list of frequently asked questions

Posted: Sat Aug 30, 2014 6:23 pm
by Lucagumballf
What s the Official Topic for Post Suggestions?

Re: FAQ, a list of frequently asked questions

Posted: Sun Aug 31, 2014 8:19 am
by DialUp
SCP-747269636b79 wrote:I have a question and i think this is a good place to ask about. What if you stare at 173, but with only one eye open and then not breaking the sight, open the other and close the firts one to blink? that wouldnt break the deadly staring.
It annoys it lol

Re: FAQ, a list of frequently asked questions

Posted: Sun Aug 31, 2014 11:19 am
by Lucagumballf
Update FAQ

Re: FAQ, a list of frequently asked questions

Posted: Wed Sep 10, 2014 7:39 pm
by Hades4ever
what kind of textures are there :087_2:
Spoiler

Re: FAQ, a list of frequently asked questions

Posted: Wed Sep 10, 2014 8:44 pm
by Nobody
I would seriously like to have SCP 2727, both -1 and -2, added to the game, as they are my favorite SCP. Maybe it could have a chamber near the 860 door: You walk in and there is a player-sized hole in the wall directly ahead of you, a dead guard or two outside. You walk into the hole, and the game begins loading the next area. When it loads, you appear on the other side of the hole, and a cutscene begins. You appear in a subway station where two or three instances of 2727-2 are visible. An instance of 2727-1 appears, the 2727-2s exit as the ones you saw earlier enter. The cutscene now ends. The instance of 2727-1 remains still, allowing you to get on or turn around and going back through the hole you came in through.
When you do get on the 2727-1, where the original instances of 2727-2 can be seen. A loading screen reappears, bringing you to the next station, made entirely of flesh. One of the 2727-2s exit, and one enters. In this station, a document can be found on the floor at the opposite side of the station, not too far from another hole in the wall. When read, it is revealed to be Document 2727-1. When the player finishes reading, ominous music begins, similar to when 106 is chasing you. You turn around to see the two to three original 2727-2s walking toward you, increasingly faster, while the 2727-1 departs. Upon closer inspection, the player can see that the 2727-2s approaching you have heads similar to barn pigs. If they come too close to you, they will begin to bludgeon you with their heads and arms, which will kill you in 6 hits and cause bleeding, the severity proportional to the number of hits you have taken. The player must turn back and escape through a hole in the wall before he is killed, giving another loading screen, bringing you back through to the chamber you entered in the beginning.

Re: FAQ, a list of frequently asked questions

Posted: Sat Sep 20, 2014 8:27 am
by Ikobot
Regalis wrote: Can we get a [insert operating system here] version? - Unfortunately the game engine being used is windows only. Sorry no Mac or other OS versions will be created.
Can you write that the game also can be runned on linux by wine.
I using linux & play on it, also i modding it on linux.

Re: FAQ, a list of frequently asked questions

Posted: Sun Oct 19, 2014 1:49 am
by Hoskinator
Who else thinks this game should go on steam greenlight? I think it should

Re: FAQ, a list of frequently asked questions

Posted: Mon Oct 20, 2014 9:51 pm
by Theimperfectbeing
The issue is that the authors of the SCP objects in the game might be unknown or unable to be contacted, so it would be a bad idea to put them on such a large and accessible thing such as Greenlight. The official SCP website has shown much support for the game, but has discouraged putting it on Steam.

Re: FAQ, a list of frequently asked questions

Posted: Tue Oct 21, 2014 2:32 am
by CommanderMark
Theimperfectbeing wrote:The issue is that the authors of the SCP objects in the game might be unknown or unable to be contacted, so it would be a bad idea to put them on such a large and accessible thing such as Greenlight.
Why does everyone seem to get this notion that putting the game on Steam requires some form of permission from the authors? He didn't need permission from them to post the game on the Internet, so why would posting it on Steam change that?
Theimperfectbeing wrote:The official SCP website has shown much support for the game, but has discouraged putting it on Steam.
Tell me, where exactly have they said that they didn't want the game on Steam. Better yet, why would they care? It's not like Regalis would be making any profit. If anything it would just get the game more attention.