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Re: Dev Topic #3

Posted: Sun Sep 29, 2013 9:20 pm
by Cridone
The 0.8 discussion thread replaced this.

Re: Dev Topic #3

Posted: Sun Sep 29, 2013 9:35 pm
by hug0905
Cridone wrote:The 0.8 discussion thread replaced this.
IKR

Re: Dev Topic #3

Posted: Sun Sep 29, 2013 9:39 pm
by Cridone
hug0905 wrote:IKR
[off-topic.activated]
Are you sure you saw the article in SCP-087-B 0.2 by editing the graphics resolution?

Did you see it or did someone tell it to you? Because they're probably lieing.
[/off-topic.de-activted]

Back on topic......... not really much to talk about.

Re: Dev Topic #3

Posted: Sun Sep 29, 2013 10:03 pm
by hug0905
Cridone wrote:
hug0905 wrote:IKR
[off-topic.activated]
Are you sure you saw the article in SCP-087-B 0.2 by editing the graphics resolution?

Did you see it or did someone tell it to you? Because they're probably lieing.
[/off-topic.de-activted]

Back on topic......... not really much to talk about.
http://www.youtube.com/watch?v=DY66S4ur2Ts
No one was lieing, if you watch beginning of that video (you can brifely see it), you can see the article has changed, i messed around with the settings in v0.2, and i saw that article, so no one was lieing.

Re: Dev Topic #3

Posted: Mon Sep 30, 2013 11:48 pm
by Cridone
hug0905 wrote:[...]
[REDACTED IMAGE]
(._.

Re: Dev Topic #3

Posted: Tue Oct 01, 2013 12:11 am
by hug0905
Cridone wrote:
hug0905 wrote:[...]
Image
(._.
Hmmm, that's odd, in v0.2, i found the article before the source code was released....

Re: Dev Topic #3

Posted: Tue Oct 01, 2013 2:53 am
by Cridone
I noticed the larry picture tiles from front to back, even though the player can't see the back unless
they're a cheating bastard. I decided to fix it.
Image
[EDIT]

Here's a Biohazard sign
Image
You can either use this or make it styled like the miscsigns.

Re: Dev Topic #3

Posted: Fri Oct 18, 2013 5:38 pm
by aspcartman
Hello everyone. Where can I read any usefull info about those state of the art bitmaps found in GFX/maps/*.bmp? Like "079_lm1.bmp".

What am I trying to do is to export maps to UDK. I had a great success with models, like 173's static mesh. But when it comes to rooms (room*.b3d) I get stuck with those strange bmps, marked as "joined material". Any help is greatly appreciated.

Re: Dev Topic #3

Posted: Tue Oct 29, 2013 7:57 pm
by That Same Anon
CPR administered

edit: nevermind, Dr L refrances were removed. goddamn wiki subtitles

Re: Dev Topic #3

Posted: Wed Oct 30, 2013 9:54 pm
by SCP-682
I have not been on here in awhile...

So... when was the 0.8.1 released? Are there any plans for the next update? (not when it comes out, but some basic 'what can we expect')