Serimah wrote:Yeah that's quite wrong indeed. But I'm pretty sure you noticed that the whole "Re-containing 173" ordeal is very VERY buggy.
The cage would suddenly float through the ceiling, or move through nearby rooms without the MTF to guide it.
And trust me, entering a room just to see 173 float right by you in its lonely cage is creepy as all hell.
That reminds me of yesterday when the MTFs contained
The Sculpture for me. They had to go down the stairs into one of the large server rooms variants to acquire it. They got it into a cage, but then the MTF walking with it was stuck on the staircase. What made it much funnier was that the cage containing
The Sculpture was spinning around all the time.
Oh yeah, something I noticed last night but couldn't replicate, was that the MTFs were capable of opening Dr. Maynard's door, despite it needing a keycode. I'm assuming they can also open Dr. Harp's door and Dr. L's.
Considering that, I wonder if they'd be able to open Dr. Gear's door. I mean yes, there's literally nothing on the other side, but if they were to chase a noclipping player through there, would they actually open the door itself?
I think we all know the answer: MAAAAYYYYBEEEEE!