Page 1 of 4

[UNRELEASED]SCP: Ass Breach

Posted: Thu Dec 06, 2012 7:58 pm
by Oskar-PL
Well, I'm back after a long pause. I have to explain a few things. The mod itself for right now is cancelled. It never was truly done, nor even started really. I didn't have enough programming skills back then, and compiler never wanted to work. After ~2 years, I'm here to just say, that if this mod will ever be released, it won't happen soon. I'm in process of learning C++, it's easy for me, I'm getting better and better. If the C++ conversion mod will be modable (modception?), then this mod will be made on it. I really hope to EVER get into doing at least a little part from the ideas below, because this would be a really comical version of creepy facility :) If my learning process will go fast, and If I will renember (well, that happens), get better overall, I would like to release a early alpha of this mod still in this year. I'm 15 right now, so I THINK it's best time to try something new.
Yeah, I am refreshing this thread, but noneless I just want things clear now.
Hope you all can undestand :) I have my real life too, so I don't sit on PC 24/7.
Wish you all good scares!
-Oskar

--------------------------------------------------------------------------------------------
OLD FIRST POST BEFORE EDITING:

Hello! Just beacuse i know some Blitz3D and BlitzMax, I decided to make some crazy mod with many things changed. It could take very long time, but... the butt ghost will finally eat your ass :D If there will be some interest in my mod, I could post any newer version of it. If not however, I will only post final version... (about half year later :DDD). You decide what to add! (I mean... You suggest and I approve or kick your ass 8-) )
Hey ya guys why no support? :cry:

-------------------------------------------------------------------------------------------

Here are things that have 50-100% of being in game:
1.Buttghost will kill you (by loosing your blood from ass)
2.MOAR DAH ITEMS!!!
3.Some new rooms
4. One fake scp made for comical purpuoses :)
5."Radical Larry picture. You stare at it for about 8 seconds, and you'll hear the old man laugh briefly" - Omniary
6."BUTT GHOST HAS BROKEN OUT OF THE FACILITY AT GATE B, ALL HOPE IS LOST, BEND OVER AND PRAY FOR MERCY" - RoseradeScape
-------------------------------------------------------------------------------------------
Project got abandoned. I'm sorry I couldn't handle that task.

Re: SCP: Crazy Breach?

Posted: Fri Dec 07, 2012 12:21 pm
by Steelpoint
Hey, don't double post. That's bad, mhkay.

Re: SCP: Crazy Breach?

Posted: Fri Dec 07, 2012 1:51 pm
by Oskar-PL
.....
Hey! there is bunch of people even TRIPLE posting. And i was only bumping it.

Re: SCP: Crazy Breach?

Posted: Fri Dec 07, 2012 1:53 pm
by WhiteAce
Oskar-PL wrote:.....
Hey! there is bunch of people even TRIPLE posting. And i was only bumping it.
Excuse me Oskar, point us to the people triple posting, if you cannot then you have no right to go around saying this, also I think if the post has been there for a week and no-one has replied then you have an excuse to go double posting.
(I miss being mod, I was planning out to merge that post in my mind)

Re: SCP: Crazy Breach?

Posted: Fri Dec 07, 2012 2:07 pm
by Oskar-PL
I had good mood today. Now I miss it... I'm mad. But not on you, beacuse I preety like you Ace.
Anyway, back on topic.
Is someone there that would like this mod?
EDIT: Yes. I can point some triple posts. Here is some http://scpcbgame.com/forum/viewtopic.php?f=6&t=479

Re: SCP: Crazy Breach?

Posted: Fri Dec 07, 2012 2:24 pm
by WhiteAce
Oskar-PL wrote:EDIT: Yes. I can point some triple posts. Here is some http://scpcbgame.com/forum/viewtopic.php?f=6&t=479
Alright, I trust the mods/admins are going to handle this but I am not going to say anything more apart from I hope your mod project goes well.

Re: SCP: Mindbreach

Posted: Fri Dec 14, 2012 4:48 pm
by Oskar-PL
And... Week is gone and no one posted yet, soooo... BUUUUUUMP! :roll:

Re: SCP: Mindbreach

Posted: Fri Dec 14, 2012 4:52 pm
by Glitch
Post some details and pics and people might take interest.

Re: SCP: Mindbreach

Posted: Sat Dec 15, 2012 12:46 am
by Nick Wickstrom
If it's looks worth it, i'll play it.

Re: SCP: Mindbreach

Posted: Sun Dec 16, 2012 8:05 pm
by Oskar-PL
Actually i have some problems with compiler, so... And right now I'm playing with scp-173 code.