Re: .obj to .b3d?
#5"zombie1.b3d"GrisllyBearRAWR wrote:Also, do you know the model name for scp-049-2?
Re: .obj to .b3d?
#6I do I replace the normal and specular textures? only 173 and 106 have all 3 texture files (diffuse, specular, normal) but the others only have diffuse textures.
Re: .obj to .b3d?
#7Blitz3D doesn't even properly support normal or specular mapping, so don't even bother with those. Make the normal texture pure rgb(127,127,255) and the specular pure black, to prevent strange blending.