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Re: [0.9.3] SCP Fan Breach mod (MOAR MADNESS THAN NEEDED)
Posted: Mon Jun 09, 2014 2:51 pm
by bladestorm
eyedine wrote:bladestorm wrote:I can't jump even with left alt
In the post it said it doesn't work in newer versions
ohhh
Re: [0.9.3] SCP Fan Breach mod (MOAR MADNESS THAN NEEDED)
Posted: Sun Jun 15, 2014 10:12 pm
by Mr. Guy
From what I seen its just a random mod but awesome at the same time
Re: [0.9.3] SCP Fan Breach mod (MOAR MADNESS THAN NEEDED)
Posted: Tue Jun 17, 2014 1:51 am
by autotroph
I always get a MAV whenever I try to use the navigator or radio in the original mod (not the SCP-173-J, haven't played that yet) :( I've tried the tips in the 'Dealing with Memory Access Violations' thread but it's not working for this program :( I like SCP-650 though, along with 294's screen
Re: [0.9.3]SCP Fan Breach mod
Posted: Mon Sep 29, 2014 2:53 pm
by Ikobot
ValveAperture wrote:Precipitator wrote:ValveAperture wrote:How DO You Play As SCP - 173?
It is a bug... It doesn't woork (morph173j). but it should work in older versions in case you have one...
Can You Send Me THe Link OF A Older One?
Guys in presented version with 173j type in console "morph173"
Re: [1.0.5] SCP Fan Breach mod (Now revived & with SCP-131)
Posted: Sat Oct 25, 2014 7:33 am
by autotroph
Woah this has been updated to the latest version?? Nice!!! I guess this is what happens when you don't get to login to the forums for quite a while... I haven't even gotten 1.0.5 yet.. :/
Re: [1.0.5] SCP Fan Breach mod (Now revived & with SCP-131)
Posted: Sun Oct 26, 2014 3:01 pm
by Ikobot
autotroph wrote:Woah this has been updated to the latest version?? Nice!!! I guess this is what happens when you don't get to login to the forums for quite a while... I haven't even gotten 1.0.5 yet.. :/
Our team finally start working. But mod still buggy, so pay attention & wait for updates
Re: [1.0.6] SCP Fan Breach mod (Waiting for Salvador)
Posted: Sat Dec 13, 2014 3:50 pm
by slender1200
The corrosion vest has no use or reason in game. I think you should change it where if you wear the vest it would ether
A: Take you to the Pocket Dimension
B: Kill You
Or
C: Slowly Kill You
These should happen cause it really...does nothing
BTW Great Mod hope to see the 1499 Dimension soon
Re: [1.1.5] SCP Fan Breach
Posted: Sat Jan 30, 2016 6:34 pm
by MikeTheGuys
I have a Question? Can you turn into SCP 173 in this fan breach mod?? Because i would love if this would be in the mod because 1:I could do really awesome RP and 2: It probably would bring a alot of attention because people really would like to be a SCP. Oh and Btw SCP 096 is here.
To Late. RUN!!
Re: [1.0.6] SCP Fan Breach mod (Waiting for Salvador)
Posted: Sat Jan 30, 2016 8:24 pm
by Nehpys
slender1200 wrote:The corrosion vest has no use or reason in game. I think you should change it where if you wear the vest it would ether
A: Take you to the Pocket Dimension
B: Kill You
Or
C: Slowly Kill You
These should happen cause it really...does nothing
BTW Great Mod hope to see the 1499 Dimension soon
You know, if you wanted to add some really crazy batshit logic into it, you could make it slowly turn you into a second SCP-106. It end by you dying once your transformation is complete though.
EDIT: Ah shit just realized I probably shouldn't responded.
Re: [1.0.6] SCP Fan Breach mod (Waiting for Salvador)
Posted: Sat Jan 30, 2016 9:10 pm
by Zackonark
SyphenTV wrote:Ah shit just realized I probably shouldn't responded.
Haha, look at that dumbass running from 09...Oh shit.