[1.0.5] SCP Fan Breach mod (WIP, yet)

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[1.0.5] SCP Fan Breach mod (WIP, yet)

Postby Ikobot » Wed Jan 15, 2014 4:04 am

Image
This mod made by Russian SCP:CB wiki community.

Sequences of updates:
1.NPC & their AI
2.SCP-1026-RU "Dark ego" a.k.a Dmitry
3.Items & operation with SCP-914
4.NPC spawn
5.Rooms
6.Events
7.Normal play as SCP-173-J
8.Saves
9.Possibility play as MTF

Download
Current version
- Coming soon
With scp-173-j version for whom who want (type to console "morph173")
http://www.mediafire.com/download/l2lh5oljo9ij4dp/SCP+Fan+Breach+SCP-173-J+Update.rar

Сreators:
Ikobot (Ernest) - coder
Redbul.Ivan (Ivan) - texture maker, mapper & voicer
The KMan (Pavel) - modeler
Last edited by Ikobot on Fri Oct 17, 2014 5:09 pm, edited 8 times in total.
-Iko's
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Re: [0.9]SCP Fan Breach mod

Postby banzaikoowaid » Mon Jan 27, 2014 5:40 am

Ummmmmm :shock: :shock: I installed it and it doesn't do Jack crap.... :roll: What's the difference?
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Re: [0.9]SCP Fan Breach mod

Postby Irontaco » Tue Jan 28, 2014 5:16 am

Hey there, you might want to upload a few screenshots or a video of the mod, that way you'll be sure the mod is safe to download and more attention will be given to it. :)
I'm Irontaco on Steam (ID "fawkingmelon") , use it to contact me on stuff/questions. I periodically erase people i don't talk to. I'm not a game developer.
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Re: [0.9]SCP Fan Breach mod

Postby Niborius » Tue Jan 28, 2014 11:43 am

I only got SCP-650 and SCP-1026-RU to work and will release a video of these shortly.

However, I am wondering if I am doing something wrong installing this mod. In the files there are no new rooms at all, and there is definitely not an SCP-001, SCP-006 etc. in the game files. Are they really present in the mod?

Edit: Ok, so most of the other SCP's worked with the "give *scpname*" command, but unfortunately they don't seem to be finished. The ideas are cool, but they need more work.

Edit: SCP-650 video:

Youtube Channel (Mostly SCP Related): http://adf.ly/bIorf
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Re: [0.9]SCP Fan Breach mod

Postby Ikobot » Wed Jan 29, 2014 8:43 am

SCP-006 & SCP-999 presented in mod as liquid from SCP-294

We haven't got in team people who can make rooms(sad but true :sad: )

We make new version ASAP
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Re: [0.9]SCP Fan Breach mod

Postby Niborius » Wed Jan 29, 2014 9:07 am

If you could find someone who knows how to make rooms then that would be a big step for your mod. Good luck and I hope to see more in the future!
Youtube Channel (Mostly SCP Related): http://adf.ly/bIorf
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Re: [0.9]SCP Fan Breach mod

Postby Cridone » Wed Jan 29, 2014 4:35 pm

Wait SCP-999s in this?

Hell yeah,I love you guys now! :D

[EDIT] Oh it's just a drink, still cool to me though.
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Re: [0.9]SCP Fan Breach mod

Postby hinothoro » Sat Feb 01, 2014 1:22 am

AWESOME MAN! i loved the mod but most the part as playing as 173-j it is funny because most SCPs don't care(others try to do love with you... :wink: ) about you the only thing that needs to get fixed is the 096 he stills hunts and kill you...
any problem if i do a gameplay of it? :D
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Re: [0.9]SCP Fan Breach mod

Postby Ikobot » Thu Feb 06, 2014 5:28 pm

hinothoro wrote:most the part as playing as 173-j it is funny because most SCPs don't care

They don't react because you are concrete statue :173:
hinothoro wrote:(others try to do love with you... :wink: )

You mean SCP-173 or SCP-650
hinothoro wrote:the only thing that needs to get fixed is the 096 he stills hunts and kill you...

SCP-096 can destroy reinforced iron. Ерш just as planned(lately i add possibility to kill SCP-173 by SCP-096)
hinothoro wrote:any problem if i do a gameplay of it? :D

You mean video?
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Re: [0.9]SCP Fan Breach mod

Postby scp-ethen100 » Mon Feb 10, 2014 12:29 am

umm the new consul commands don't work for me.
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