This mod doesn't change gameplay features, or add any new objects. Instead, it adds a new format for loading room meshes. This format is more efficient than the B3D files created by 3D World Studio; filesizes can be reduced to almost half of the original.
The loader for this format loads each texture only once, unlike the original loading system, which loads the same textures once for each mesh. This makes loading significantly faster.
This mod comes with a tool that will convert every B3D defined in "rooms.ini" to the new format. This tool can also reset the config file if you want to go back to the B3D format (use this to play mods that don't use this format).
No pics since no changes are visible.
Download
Get it with some bugfixes and optimizations:
http://scpcbgame.com/forum/viewtopic.php?f=6&t=3490
You'll probably notice that the GFX folder has increased in size by almost 30 MB once you run the conversion tool. This is because the converter doesn't delete the original meshes for obvious reasons. You can delete those manually if you really want to, but I recommend keeping them.
Please report any bugs you find, and I'll fix them as soon as possible.
Changelist:
Spoiler