CommanderPro100 wrote:AveryLP wrote:-Would be ridiculous hard to implement(Especially that scripted event)
Why would it be hard to tell the game to play an audio file?
The scripted event could have like two 'endings'(Making the scripted event act different if the door is opened with an keycard or 005 instead of 1016 would probably be ridiclously hard to implement, not playing an sound file.)
'Ending' No. 1(with SCP-1016)= You could hear an scientist(Or an janitor) pleading for help in an special keycard-locked room and if you would open the door with SCP-1016, an horror sound would play and you would find the scientist dead because of SCP-1016's effects.
'Ending' No.2(without SCP-1016)= If you would open the room door with an keycard or SCP-005, the scientist or janitor would still be alive but would run away from you, only to perhaps get captured by SCP-106.
I also made an room diagram of both the event room and SCP-1016's containment chamber(It's not the best diagram)