Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.6 (SCP-1

#639
Updated!
After a battle between Terraria and Dark Souls 2, I finally had the bother to finish off the update! The delay is entirely my fault; juanjpro finished his parts a week ago :doubt:

Changelog - v0.7.0
Gameplay
  • SCP-020
  • Night vision goggles + effect from SCPs
  • Binoculars
Bug Fixes
  • "106victim" will not break if the player tries to stop the scientist from reaching the ground (they're pushed out of the way)
  • Made some changes NVG's reaction to the 895 (still doesn't kill you)
  • Items will not attempt to load textures that were already loaded
  • Made image resizing faster (documents, screens, menu)
  • "room106" will place the femur-breaker-NPC properly now
  • Optimized "room2_2" ("fan.b3d" is loaded only once now)
  • NPCs will remove old sounds from memory once they load a new one
  • Fixed a memory leak with retextured NPCs
  • Removed ClearWorld from NullGame, now the game removes assets manually

Any bugs, please report them; this is the initial release :)

And the mirror is 0.7.0 by the way, I finally learnt to mirror it immediately.
SCP - Box of Horrors v0.8.0b
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