Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.6

#885
juanjpro wrote:I can't seem to replicate the glitchy colors on the screen, though.
It's probably a graphics driver issue. Something like the driver conflicting with Blitz3D's archaic way of doing things.

At least we can fix the MAV. Here's an EXE for anyone experiencing the problem for now: https://www.mediafire.com/?0xm69unq6y2db4s

We'll implement a full fix in the same version that has 3D Menu.
SCP - Box of Horrors v0.8.0b
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Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.6

#889
Shame no SCPs from BoH got into 1.0, but oh well :) would've made porting a lot easier.

The new rooms may cause some issues with the amount of rooms that we add in. Either way, you seem prepared to handle the code porting so I'll let you handle that. You may also want to fix equipping a gas mask/hazmat and NVG as well:

Code: Select all

Case "nvgoggles", "supernv"
					;PlaySound PickSFX(SelectedItem\itemtemplate\sound)
					If WearingNightVision > 0 Then
						Msg = "You took off the goggles."
						;WearingNightVision = False	
						CameraFogFar = StoredCameraFogFar
					ElseIf WearingGasMask Or WearingHazmat Then
						Msg = "You must unequip your current item first."
And:

Code: Select all

If WearingHazmat Then
						Msg = "You take off the hazmat suit."
					ElseIf WearingNightVision > 0 Then
						Msg = "You must unequip the night vision goggles first."
And:

Code: Select all

If WearingGasMask Then
						Msg = "You took off the gas mask."
					ElseIf WearingNightVision > 0 Then
						"You must unequip the night vision goggles first."
					Else
						Msg = "You put on the gas mask."
					EndIf
SCP - Box of Horrors v0.8.0b
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Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.6

#890
InnocentSam wrote:
juanjpro wrote:
InnocentSam wrote:We'll implement a full fix in the same version that has 3D Menu.
I'll add some LCZ rooms and the intro room soon.
It might be worth doing a few of the mod's rooms as well. 409's room, the red ice room and the painting room should be good candidates.
make sure the painting is the paint stroke texture. but yeah, it'd be cool to see the painting, maybe some researchers at their desks.
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card