Re: [1.0.3] Box of Horrors - A Compilation Mod v0.7.8

#949
InnocentSam wrote:
TheJonttu wrote:Anyone noticed there is "crystal" command in official SCP-CB 1.0.0-1.0.4?
https://www.dropbox.com/s/iqqyevz80nruq ... C3%B6n.png
Does this mean, that SCP-409 will be in vanilla game?
As juanjpro said, that's most likely left over from Regalis using console code.
Ok, but Regalis said, there will probably some of the SCPs in Box of Horrors in 1.0.
Those wasn't but maybe in 1.0.5 or 1.1.0.
Regalis wrote: At least SCP-860, SCP-970, SCP-[REDACTED], several specimens of [REDACTED], SCP-[REDACTED] and probably some of the SCPs in Box of Horrors.
Check my DISCO EDITION:
http://gamejolt.com/games/scp-containme ... tion/89697

Also check my FNAF game
http://gamejolt.com/games/strategy-sim/ ... nen/48604/

Re: [1.0.3] Box of Horrors - A Compilation Mod v0.7.8

#950
TheJonttu wrote:
InnocentSam wrote:
TheJonttu wrote:Anyone noticed there is "crystal" command in official SCP-CB 1.0.0-1.0.4?
https://www.dropbox.com/s/iqqyevz80nruq ... C3%B6n.png
Does this mean, that SCP-409 will be in vanilla game?
As juanjpro said, that's most likely left over from Regalis using console code.
Ok, but Regalis said, there will probably some of the SCPs in Box of Horrors in 1.0.
Those wasn't but maybe in 1.0.5 or 1.1.0.
Regalis wrote: At least SCP-860, SCP-970, SCP-[REDACTED], several specimens of [REDACTED], SCP-[REDACTED] and probably some of the SCPs in Box of Horrors.
I think that if Regalis adds some of the BoH SCP's, then it's more likely that he adds them in 1.1.0 because he only rarely adds SCP's in 0.x.x/1.x.x Versions.(It only has happened in 0.6.4 and 1.0.4 as of now)
If he adds BoH SCP's to the main game, I would really like to see SCP-009, SCP-178, SCP-409 and SCP-1123 to be added(Nothing against 005, 020, 038 and 1074 of course)
But he also should really add the HCZ tesla gates and the medical bay to the main game.
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them

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