Re: [1.0.3] Box of Horrors - A Compilation Mod v0.7.8
#941no matter what I do the mod will not launch for me, can anyone help me? I really want to play it
Freezes or MAVs?HP Chrysalis wrote:i think theres a bug with SCP 009 as when i enter its containment chamber it freeze's my game every time
As juanjpro said, that's most likely left over from Regalis using console code.TheJonttu wrote:Anyone noticed there is "crystal" command in official SCP-CB 1.0.0-1.0.4?
https://www.dropbox.com/s/iqqyevz80nruq ... C3%B6n.png
Does this mean, that SCP-409 will be in vanilla game?
Ok, but Regalis said, there will probably some of the SCPs in Box of Horrors in 1.0.InnocentSam wrote:As juanjpro said, that's most likely left over from Regalis using console code.TheJonttu wrote:Anyone noticed there is "crystal" command in official SCP-CB 1.0.0-1.0.4?
https://www.dropbox.com/s/iqqyevz80nruq ... C3%B6n.png
Does this mean, that SCP-409 will be in vanilla game?
Regalis wrote: At least SCP-860, SCP-970, SCP-[REDACTED], several specimens of [REDACTED], SCP-[REDACTED] and probably some of the SCPs in Box of Horrors.
I think that if Regalis adds some of the BoH SCP's, then it's more likely that he adds them in 1.1.0 because he only rarely adds SCP's in 0.x.x/1.x.x Versions.(It only has happened in 0.6.4 and 1.0.4 as of now)TheJonttu wrote:Ok, but Regalis said, there will probably some of the SCPs in Box of Horrors in 1.0.InnocentSam wrote:As juanjpro said, that's most likely left over from Regalis using console code.TheJonttu wrote:Anyone noticed there is "crystal" command in official SCP-CB 1.0.0-1.0.4?
https://www.dropbox.com/s/iqqyevz80nruq ... C3%B6n.png
Does this mean, that SCP-409 will be in vanilla game?
Those wasn't but maybe in 1.0.5 or 1.1.0.Regalis wrote: At least SCP-860, SCP-970, SCP-[REDACTED], several specimens of [REDACTED], SCP-[REDACTED] and probably some of the SCPs in Box of Horrors.