Tried out version 0.7.0.
I've found some game-breaking bugs.
1. When I enter SCP-020 from the checkpoint zone between light and heavy containment zone, the game crashes with Memory Access Violation.
2. The game crashes when I put on night vision goggles. The screen got screwed up and I had to terminate SCP:CB process.
Bug #2 happens first. When I restarted the game and loaded the map, I get Memory Access Violation each time I try to enter SCP-020. I was at fullscreen.
Because of that, I'm unable to proceed.
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#644Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!
Keep up good work!
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!
Keep up good work!
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#645I also messaged NIBGAMES to do a research on SCP-020. Just saying.FrostyHoneyJuice wrote:Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!
Keep up good work!
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#646The night vision goggles both work and look really great, but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black. The filter looks amazing though.
I love 020's room design, particularly the hole in the floor; I've never seen that done before in this game and it's freakin' awesome. The game could easily do with more areas like that - results of violent, destructive SCPs and such.
Looking forward to the fixes Juan!
I love 020's room design, particularly the hole in the floor; I've never seen that done before in this game and it's freakin' awesome. The game could easily do with more areas like that - results of violent, destructive SCPs and such.
Looking forward to the fixes Juan!
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#647Those rooms are rooms with SCP-106-related events and they automatically make your vision dark. If it happens in other rooms please take note as to what rooms they are and let me knowSkin_ wrote:... but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black.
I have no problem with SCP-020 in my debug setup nor my testing setup. Not sure what's causing it yet.FrostyHoneyJuice wrote:Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!
Keep up good work!
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#648For now I can't load my save file anymore. It crashes and says "Memory Access Violation". I need to start everything over.InnocentSam wrote:Those rooms are rooms with SCP-106-related events and they automatically make your vision dark. If it happens in other rooms please take note as to what rooms they are and let me knowSkin_ wrote:... but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black.
I have no problem with SCP-020 in my debug setup nor my testing setup. Not sure what's causing it yet.FrostyHoneyJuice wrote:Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!
Keep up good work!
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#649I don't have a problem with it so I teleported there, fell into the hole though put noclip on. Tested the stuff, did not understand what you are supposed to do though debughud says there is State 1 1.0 and you can't trigger sanity 1.0, 0.1 or stuff like that so could somebody explain what it is about though it looks cool anywayInnocentSam wrote:Those rooms are rooms with SCP-106-related events and they automatically make your vision dark. If it happens in other rooms please take note as to what rooms they are and let me knowSkin_ wrote:... but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black.
I have no problem with SCP-020 in my debug setup nor my testing setup. Not sure what's causing it yet.FrostyHoneyJuice wrote:Awesome. And yeah I keep crashing when I enter SCP-020. But anyway - what SCP-020 does?
Also I was going to suggest to add flashlight, but then I found Night vision goggles. Brilliant!
Keep up good work!
And it is nice that the Night Vision Goggles come in different colours (I have dicovered Green First and then Blue) and can show different SCPs
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Re: [0.9.3] Box of Horrors - A Compilation Mod v0.7.0 (SCP-0
#650Thanks for the quick reply I see... for me however, it seemed to occur when 173 was around. It happened in lots of rooms that I don't believe have any 106-related events in them when I was around it.InnocentSam wrote:Those rooms are rooms with SCP-106-related events and they automatically make your vision dark. If it happens in other rooms please take note as to what rooms they are and let me knowSkin_ wrote:... but for some reason random areas make everything look completely dark for some reason when I stand there, to a point where it's just black.