[1.0.5] Box of Horrors - A Compilation Mod v0.7.9c

A place to show off your mods and discuss modding SCPCB.

[1.0.5] Box of Horrors - A Compilation Mod v0.7.9c

Postby InnocentSam » Thu Dec 19, 2013 7:25 pm

Image

Image
The Box of Horror is a compilation mod featuring the fine work of juanjpro as well as my own mods. This pack contains:
  • SCP-005
  • SCP-009
  • SCP-020
  • SCP-038
  • SCP-178
  • SCP-409
  • SCP-1074
  • SCP-1123
  • New rooms (Medibay and Heavy Containment Tesla gates)
  • New items
  • Various bugfixes from juanjpro
  • Clipboard mod (juan again)
  • Randomised Maintenance Tunnels
  • Achievements menu
  • 3D Menu

Image
Just download vanilla SCPCB from the main page, drag and drop the Box of Horrors files into the SCP:CB directory and run the modded exe. The source is included for anyone who'd like to see it.

Image
Updated 23/09/2014, v0.7.9c
Download: http://boxofhorrors.1eko.com/0.7.9c.zip
Mirror: https://www.mediafire.com/?jx2p986ycrq1bya

Changelog - V0.7.7 - 0.7.9c
Updates
  • Updated to 1.0.5
  • Moved mod content to a separate folder
  • Added 3D Menu (still a WIP)
  • Replaced the "User lib not found" error with a more detailed message
  • Added v1.0 Map Creator events

Bug Fixes
  • Fixed BoH rooms in mapcreator
  • Fixed refined NVG
  • Some bugfixes and minor improvements
  • Saves made playing the mod go to a separate folder now
  • New achievement now in achievements menu
  • Updated screenshot function to have less chance of corruption
  • Fixed save-load bug

Image
As always, Regalis for making the game :D
Prune for sound effects/ambiance, assistance in room design, achievement names/descriptions and testing.
juanjpro for most of the mods in this pack :laugh: as well as assistance with coding issues
Skin_ for various graphics and textures
InnocentSam for SCP-005, SCP-1123, SCP-409, SCP-020, medibay room, achievements menu and half of the night vision goggles.
Tobop for 409 and binoculars models :)
Mirocaine for night vision goggles model :)
Firefox for 409's ambiance
Niborius for the videos below :)

Image

The videos below were created by Niborius (https://www.youtube.com/user/Niborius)








Image
Please post them here using the following template:
Title: (This is the title of the bug.)

What is it: (What is the bug?)

When it occurs: (What were you doing when the bug happened?)

Error messages: (What error messages popup?)

Version of Box of Horrors: (What version?)

Picture: (Insert a picture using F9 or printscreen wherever possible)

Alternatively you can email me at my address below.
If you get a MAV after selecting your resolution, set to XP Service Pack 3 compatibility and Run as Administrator.

"I have something to add to the mod!"
Email me at slynch@boxofhorrors.1eko.com :)
Last edited by InnocentSam on Tue Sep 23, 2014 4:59 pm, edited 82 times in total.
User avatar
InnocentSam
MTF
 
Posts: 829
Joined: Wed Dec 19, 2012 4:09 pm
Location: Gallowmere

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby Zarpox » Thu Dec 19, 2013 9:02 pm

THIS. IS. THE. BEST. THING. EVER. :D
Vote for the Forum Series ;)
The Adventures of Trex and Irontaco : Quest for the Stone of Omniary
by FireFox
User avatar
Zarpox
Operative
 
Posts: 349
Joined: Sun Feb 10, 2013 10:56 am
Location: [DATA EXPUNGED], Germany

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby juanjpro » Thu Dec 19, 2013 11:05 pm

I found a bug in the mod, 1074 cannot spawn. Add this to MapSystem.bb:

Code: Select all
MapRoom(ROOM2, Floor(0.9*Float(Room2Amount[0]))) = "test1074"


This way, the room may spawn.
Irrlicht Port ::: Box of Horrors [1.0.5] ::: WYSIWYG [Map Creator]

This game uses strings way too much.
juanjpro
MTF
 
Posts: 782
Joined: Sun Dec 16, 2012 10:51 pm
Location: NaN

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby Skin_ » Fri Dec 20, 2013 4:08 pm

You guys really blow me away! This is by far the best mod out there, so much better than all the other re-texture type crap. Keep up the good work, I would even love to see all this in the actual game. ;)
Image
User avatar
Skin_
Operative
 
Posts: 319
Joined: Sun Oct 06, 2013 10:53 am

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby InnocentSam » Fri Dec 20, 2013 4:25 pm

juanjpro wrote:I found a bug in the mod, 1074 cannot spawn. Add this to MapSystem.bb:

Code: Select all
MapRoom(ROOM2, Floor(0.9*Float(Room2Amount[0]))) = "test1074"


This way, the room may spawn.

Cheers man. Link has been updated with fixed EXE.
User avatar
InnocentSam
MTF
 
Posts: 829
Joined: Wed Dec 19, 2012 4:09 pm
Location: Gallowmere

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby Mr. Shy-Guy » Sun Dec 22, 2013 3:13 pm

Don't open!
Wild "SCP Box of Horrors" appeared!
SCP Box of Horrors uses BUGFIXES FOR EVENTS.
Mr. Shy-Guy took damages!
Mr. Shy-Guy uses TACKLE.
It's not that effective...
SCP Box of Horrors uses SCP-1074.
Mr. Shy-Guy is confused.
Mr. Shy-Guy uses TACKLE.
Mr. Shy-Guy is confused.
SCP Box of Horrors uses STEP-PER-TEXTURES.
It's not that effective...
Mr. Shy-Guy is no longer confused.
Mr. Shy-Guy uses SCP-714.
Mr. Shy-Guy now wears SCP-714.
SCP Box of Horrors uses SCP-1074.
Mr. Shy-Guy is wearing SCP-714. The move has no effect on Mr. Shy-Guy.
Mr. Shy-Guy uses SCP-096.
SCP Box of Horrors can't see. The move has no effect on SCP Box of Horrors.
SCP Box of Horrors uses SCP-038.
Mr. Shy-Guy took damages!
Mr. Shy-Guy uses SCP-500-1.
Mr. Shy-Guy's HP are fully restored.
SCP Box of Horrors uses CLIPBOARD.
Mr. Shy-Guy took damages!
Mr. Shy-Guy uses TACKLE.
Mr. Shy-Guy failed.
SCP Box of Horrors uses SCP-1123.
It's super effective!
Mr. Shy-Guy fainted.

This mod is just AMAZING! It adds THREE NEW SCPs, TWO NEW ROOMS and ONE NEW OBJECT!
Congratulation for making this! :wink:

BUGS I FOUND:
There is still the "GRAB SCP-1123 TROGH THE WINDOW" Bug, but other than that there is nothing else...
Plus I noticed that the new SCP-1074's room does not have the old bug anymore, excellent! :D
I really LOVE this Mod, it's so well made! Congratulations for making this! :wink:

Maybe you could add SCP-005, I suggest to put a Level 4 door fot it's room (so the game doesn't get too easy...); it could be nice, right? :)
:173: :106: <Please, give us a hug!)
:096: <Do you think my face is ugly? RHAAAAAR!! )
:049: <I sense the Desease in you! Take a nap and you'll get better...)
User avatar
Mr. Shy-Guy
Guard
 
Posts: 117
Joined: Fri Nov 01, 2013 5:38 pm
Location: Italy

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby InnocentSam » Sun Dec 22, 2013 4:48 pm

Mr. Shy-Guy wrote:
Maybe you could add SCP-005, I suggest to put a Level 4 door fot it's room (so the game doesn't get too easy...); it could be nice, right? :)

I'm working on a new room for it; I remember one feedback of 005 was that I made the room too big for such a low-level SCP :)
User avatar
InnocentSam
MTF
 
Posts: 829
Joined: Wed Dec 19, 2012 4:09 pm
Location: Gallowmere

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby juanjpro » Sun Dec 22, 2013 5:54 pm

InnocentSam wrote:I'm working on a new room for it; I remember one feedback of 005 was that I made the room too big for such a low-level SCP :)

You could modify 1123's corridor to hold 005 similarly to how 714 and 1025 are contained together.
Irrlicht Port ::: Box of Horrors [1.0.5] ::: WYSIWYG [Map Creator]

This game uses strings way too much.
juanjpro
MTF
 
Posts: 782
Joined: Sun Dec 16, 2012 10:51 pm
Location: NaN

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby InnocentSam » Sun Dec 22, 2013 6:05 pm

juanjpro wrote:
InnocentSam wrote:I'm working on a new room for it; I remember one feedback of 005 was that I made the room too big for such a low-level SCP :)

You could modify 1123's corridor to hold 005 similarly to how 714 and 1025 are contained together.

... Damn, didn't think of that. Nice one!
User avatar
InnocentSam
MTF
 
Posts: 829
Joined: Wed Dec 19, 2012 4:09 pm
Location: Gallowmere

Re: [0.8.2] SCP Box of Horrors - A Compilation Mod

Postby Omniary » Sun Dec 22, 2013 7:39 pm

Might wanna fix the 'SCP-034' in the OP there, otherwise, looks nice! Love seeing mods like these, hopefully I can try it out soon.
ERIC

i am the worst chef ever and i hate babies
User avatar
Omniary
O5-6
 
Posts: 1914
Joined: Sat Nov 03, 2012 3:43 am
Location: California

Next

Return to Modding

Who is online

Users browsing this forum: No registered users and 4 guests