Re: SCP - Containment is Magic Mod

#1402
Okei, I have no idea what is going on but... 3D world studio isn't working right now, :/, does anyone know how it would be possible to use fragmotion or milkshape to make the rooms (they export to b3d)? Or do they need to have special attributes inside them that only 3D world studio can make... I would like to know if it's possible.
My YouTube account: https://www.youtube.com/user/BoltBarkingatthemoon
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.

Re: SCP - Containment is Magic Mod

#1403
WillWow_mc wrote:The update one has no anims. The fluttershy model with anims and fixed is going to be in the newest version of the mod, and the options.ini is going to be proper this time. Maybe SCP-CIM just plays it with those keys... I have no idea, but it should be fine next update. I just need to fix a couple more things, finish making these two new rooms and then will zip it all up and upload it. Guaranteed a version will be up by tomorrow.
We are pretty much always going to be at least one version behind the real version with the mod.
Have you seen chef?

Re: SCP - Containment is Magic Mod

#1406
...?
Sorry?

Anyway, the mod has now been zipped up and should be on the [TAKEN OUT BUT BECAUSE REDACTED AND DATA EXPUNGED ARE BOTH OVERUSED AND BORING I HAVE JUST SAID TAKEN OUT I'M ONLY SAYING THIS TO KEEP IN THE 'TRADITION' OF REDACTING THE WORD G00G73... WHY ARE YOU STILL READING THIS LEL HAHA WHY WHATEVER I'M STOPPING NOW] drive soon.

Mod news:
Uses hotfix v1.0.1
LTF-049 has been added (Not very exciting when you see it, though)!
I have (attempted) to make a live stream of me using the game and maybe modding it too, which will be on my channel. First streaming session will probably start at 5:00PM UTC+10:00, AKA in about an hour.
My YouTube account: https://www.youtube.com/user/BoltBarkingatthemoon
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.

Re: SCP - Containment is Magic Mod

#1408
WillWow_mc wrote:...?
Sorry?

Anyway, the mod has now been zipped up and should be on the [TAKEN OUT BUT BECAUSE REDACTED AND DATA EXPUNGED ARE BOTH OVERUSED AND BORING I HAVE JUST SAID TAKEN OUT I'M ONLY SAYING THIS TO KEEP IN THE 'TRADITION' OF REDACTING THE WORD G00G73... WHY ARE YOU STILL READING THIS LEL HAHA WHY WHATEVER I'M STOPPING NOW] drive soon.

Mod news:
Uses hotfix v1.0.1
LTF-049 has been added (Not very exciting when you see it, though)!
I have (attempted) to make a live stream of me using the game and maybe modding it too, which will be on my channel. First streaming session will probably start at 5:00PM UTC+10:00, AKA in about an hour.
Still not there and it shold be 11:00 AM in Central America right now... 18:00 Berlin
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Image

Re: SCP - Containment is Magic Mod

#1410
Some future ideas and stuff like that...
Could I do anything to help with textures or soundeffects?
I think the radio music should be edited a bit...
Once all the newer models are done we could update it to the actual containment system...
More poses! (There should be more poses for the ponies)
Different audio...
With that I mean that you know when the guards talk to you or in some other sound effects the voices just don't fit (Too Human :P)
Edited utilities... Maybe some different utilities... In the intro: I do not think necceccerily earthponies or pegasi could well use water taps...
Also because of different types of working there could be a different type of desk or a gun for the guards with different settings... Like a magic activator or a special strap... (Suggestion!: The Gunpoint (In a song))
As well in fact think how they live in MLP... You could add that too...
There are LOADS of other ideas for future updates though these are already some major ones with some side ones...
I hope I could help with a bit of ideas...
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod
Image
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