DeathWarman wrote:I have been trying to make some of the textures a bit more HD (Such as adding some marks on the models, and trying to duplicate wall textures to make them at least 900p).
(Guessing that you don't mean make them HD and only just want to make them higher quality)
That will probably be hard... but as long as the models support having higher res textures, it should in theory work.
And I don't know about the wall textures because I'm pretty sure they are lightmapped and each part of the level uses the textures at certain coordinates. NOT A SPOLIER JUST TO KEEP MESSAGE SMALL
Who is working on Flutter's animations? I have opened it in fragMOTION and have started making some of my own; only for playtesting purposes.
I'm currently also in the process of changing all SCP's and SCP logos to the LTF counterparts. I so far have done the chat screens, doors, batteries, radio, S-Nav, gasmask, even small parts on the power boxes... (Power box example:
)