Re: SCP - Containment is Magic Mod

#1655
Possibly, but I doubt it.

I think It's just that the bug you are talking about is a massive pain in the butt, and it keeps getting WORSE and WORSE with each update...

Also, SCP:CIM, I've done the v1.0.6 version. It's just the v1.0.5 files into the new version, but we need to change the texture folder format again... (as the file format is back to normal)

Wait, nvm. We can just use the models that were before the v1.0.5 change when it didn't have the folder change.
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