When I get the bump mapping crash, it says "GFX\npcs\173texture.png not found."
Also, RD and SCP 714 have pic related textures.
Re: SCP - Containment is Magic Mod
#1562Bug: 035 appears human.
Reloading after you've seen him makes the pony model appear properly.
Bug: Entering 860-1 (the wooden door) causes a crash on load with "GFX\npcs\860_eyes.png not found"
Edit: All textures appearing as white was fixed by dumping their associated folder contents into \gfx\npcs
Reloading after you've seen him makes the pony model appear properly.
Bug: Entering 860-1 (the wooden door) causes a crash on load with "GFX\npcs\860_eyes.png not found"
Edit: All textures appearing as white was fixed by dumping their associated folder contents into \gfx\npcs
Re: SCP - Containment is Magic Mod
#1564I think the step sounds are perfect how they are, but more pony-died ones would be ok.
035 will always appear human, until we put the mask on a pony model, as the 035 model includes the person and the mask (I know coz I've checked, just in case you needed proof!!).
035 will always appear human, until we put the mask on a pony model, as the 035 model includes the person and the mask (I know coz I've checked, just in case you needed proof!!).
My YouTube account: https://www.youtube.com/user/BoltBarkingatthemoon
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.
I know my avatar isn't exactly 'creative'. It's mostly so bronies can identify it but non-bronies have no idea.
Re: SCP - Containment is Magic Mod
#1566Then who the fuck is this guy?? I like the current footsteps myself. (Though imagining a guy following you around banging coconut-halves together might hurt some peoples' immersion)WillWow_mc wrote:035 will always appear human, until we put the mask on a pony model, as the 035 model includes the person and the mask (I know coz I've checked, just in case you needed proof!!).
Also, as the guy said earlier, PP is invisible with bumpmapping on, just fine with it off.
049 doesn't have a pony model, reloading doesn't fix it.
Both corpses in 049's area are oriented with their heads in the ground and are in the standing pose.
The corpse that 106 drops on you in the 3-way hall is in the standing orientation.
The scientist and janitor that get killed by 173 in an event remain in the standing orientation.
Re: SCP - Containment is Magic Mod
#1567I think this is programmed in the event. Sometimes if you are reloading in the original SCP:CB, the Mask will disappear. I think it just loads the class-d model instead of the SCP-035 victim model. I don't really know, if it's real, but I think that's it. What I mean it loads the class-d model and replaces the original texture with the SCP-035 victim texture. (Sorry about my english but I'm a German guy).alcoholicorn wrote:Then who the fuck is this guy??WillWow_mc wrote:035 will always appear human, until we put the mask on a pony model, as the 035 model includes the person and the mask (I know coz I've checked, just in case you needed proof!!).
Re: SCP - Containment is Magic Mod
#1569What does WTB mean?
Bug: missing rooms in entrance zone.
Though so far, I've only noticed it in the entrance zone, sometimes hallways will terminate into nothingness, potentially preventing necessary sections of the map from being created.
It seems less common in the new version, is there more information you'd need regarding the current occurrences?
Bug: missing rooms in entrance zone.
Though so far, I've only noticed it in the entrance zone, sometimes hallways will terminate into nothingness, potentially preventing necessary sections of the map from being created.
It seems less common in the new version, is there more information you'd need regarding the current occurrences?