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Re: [Map Creator] WYSIWYG

Posted: Mon Aug 04, 2014 9:02 pm
by Abincyprus
Very good. But why call it WYSIWYG? The name sounds funny to me.

Re: [Map Creator] WYSIWYG

Posted: Mon Aug 04, 2014 9:26 pm
by That Same Anon
Abincyprus wrote:Very good. But why call it WYSIWYG? The name sounds funny to me.
Acronym for "What You See Is What You Get". Basically means this sort of thing, where you see the result before compiling.

Re: [Map Creator] WYSIWYG

Posted: Mon Aug 04, 2014 9:44 pm
by juanjp600
I'll remake the whole thing because the current interface just doesn't work so well for 3D.

Re: [Map Creator] WYSIWYG

Posted: Tue Aug 05, 2014 10:13 am
by Abincyprus
That Same Anon wrote:
Abincyprus wrote:Very good. But why call it WYSIWYG? The name sounds funny to me.
Acronym for "What You See Is What You Get". Basically means this sort of thing, where you see the result before compiling.
I know, I read the post but when I see it, in my head it sounds as, "Weesyweeg."

Re: [Map Creator] WYSIWYG

Posted: Fri Aug 29, 2014 6:56 pm
by Lucagumballf
Awersome, Very Awersome

Re: [Map Creator] WYSIWYG

Posted: Wed Sep 10, 2014 4:04 pm
by BaxterR
Hi there juanjpro.
I've encountered something nasty, which nearly drove me insane why the hell some rooms just wont work xD

I am using version 1.0.4.
When I view the map in 2D, some events cannot be changed/activated or even seen.
Examples:
room2storage (event: room2storage; room with SCP-970)
room3storage (event: room3storage; room with Elevator which lead into the storage with 2 instances of SCP-939)
room4 (event: room4; plain 4 way hallway)
room2elevator (event: room2elevator; plain hallway with an elevator)

Using the usual map editor made it possible for me to activate these events.

Maybe there are more missing events, but I've just finished the light containment zone and have not yet found any missing events in the heavy containment zone.
If I find more I will let you know.


Greetings,
BaxterR

Re: [Map Creator] WYSIWYG

Posted: Wed Sep 10, 2014 4:08 pm
by LORD DEATH
I would like to see this implemented into the official game.

Re: [Map Creator] WYSIWYG

Posted: Fri Sep 12, 2014 12:24 pm
by autotroph
BaxterR wrote:Hi there juanjpro.
I've encountered something nasty, which nearly drove me insane why the hell some rooms just wont work xD

I am using version 1.0.4.
When I view the map in 2D, some events cannot be changed/activated or even seen.
Examples:
room2storage (event: room2storage; room with SCP-970)
room3storage (event: room3storage; room with Elevator which lead into the storage with 2 instances of SCP-939)
room4 (event: room4; plain 4 way hallway)
room2elevator (event: room2elevator; plain hallway with an elevator)

Using the usual map editor made it possible for me to activate these events.

Maybe there are more missing events, but I've just finished the light containment zone and have not yet found any missing events in the heavy containment zone.
If I find more I will let you know.


Greetings,
BaxterR
I had a problem with room2storage too when I tried my custom map: it didn't loop. Anyways, I think the entire source code of the map creator itself requires some heavy changes, so there isn't going to be any immediate fix for that (juanjpro seems to be more busy with the Irrlicht Port, while I dunno the state of the other programmers here, I think they're busy too, and I dunno how to do anything either). We'll have to wait for this one, I'm afraid :( Although since Regalis did say he'd upload two more bugfixes, I hope the Map Creator is one of the ones he'll fix :)