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Re: [0.7.4] SCP: Freak Breach(UPDATE RELEASED)

Posted: Tue Oct 29, 2013 9:54 pm
by Cridone
D-9999 wrote:
Cridone wrote:( ͡° ͜ʖ ͡°)
Dongers are better. :P
HELL YEAH!
ヽ༼ຈل͜ຈ༽

Re: [0.7.4] SCP: Freak Breach(UPDATE RELEASED)

Posted: Thu Oct 31, 2013 4:15 pm
by D-9999
The 0.4 version will be released in a while. I'll address some bugs here, and on the main page.

Code: Select all

--Bugs--
Guards and MTFs cause MAVs. Try to skip the intro or make a custom map with no exit if you're gonna attempt an actual playthrough.
049/CBS and Zombies/GentleSpy's textures don't work.
Some models may cause huge FPS drops if your computer isn't good.

Re: [0.7.4] SCP: Freak Breach(UPDATE RELEASED)

Posted: Thu Oct 31, 2013 5:07 pm
by juanjp600
D-9999 wrote:

Code: Select all

--Bugs--
Guards and MTFs cause MAVs.
It's probably because the model's skeleton isn't made correctly for Blitz3D. That can be fixed.

Re: [0.7.4] SCP: Freak Breach - Modelers needed!

Posted: Thu Oct 31, 2013 5:12 pm
by D-9999
I just assigned vertices to the original MTF's bones. The animations are a bit glitchy, but they work. Don't know how many polys are in the Sniper Model, however...
But for some reason, every other model, even Christian Brutal Sniper works, and it has the exact same model.

Re: [0.7.4] SCP: Freak Breach - Modelers needed!

Posted: Fri Nov 01, 2013 5:08 am
by TunaTrombone
:D

Re: [0.7.4] SCP: Freak Breach - Modelers needed!

Posted: Fri Nov 01, 2013 2:34 pm
by D-9999
I feel honored. :D

Re: SCP: Freak Breach

Posted: Sun Jul 13, 2014 7:03 am
by (Vinyl Scratch)
D-9999 wrote:
Insanity's Bane wrote:Leeshara, please don't post off-topic subjects to a thread that has nothing to do with Pewdie. :x
I know right? I was asking for help porting models, and then that comes up. What the fuck, seriously...

EDIT: I reported his post. :3
I fixed the model and the picture frames of each SCP https://www.youtube.com/watch?v=1T_x94IBIOs

Re: [0.7.4] SCP: Freak Breach - Modelers needed!

Posted: Sun Jul 13, 2014 8:47 am
by Child Muncher
Did you seriously revive a year old thread...

Re: [0.7.4] SCP: Freak Breach - Dead

Posted: Sun Jul 13, 2014 1:06 pm
by D-9999
The resource pack itself is dead anyways. Requesting lock.

Re: [0.7.4] SCP: Freak Breach - Dead

Posted: Sun Jul 13, 2014 2:32 pm
by Omniary
Locking, boop. :079_2: