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Re: [0.7.4] SCP: Freak Breach

Posted: Sat Aug 10, 2013 10:29 pm
by D-9999
OH MY GOSH! THEY KILLED THREADDY! YOU BASTARDS!

Re: [0.7.4] SCP: Freak Breach

Posted: Sun Aug 11, 2013 12:04 am
by UnknownGlaze
UNKNOWNGLAZE ARRIVES ON A TIDE OF POSTS! Oh hello D-9999.

Anyway, now that we've brought up the post a little bit more, I'm back in sound editing. Just a quick note of who we have:

SCP-173: Painis Cupcake
SCP-106: (WAS ASS PANCAKES) Sewer Medic
SCP-096: BLU Vagineer
SCP-049: Christian Brutal Sniper
SCP-049-2: Cloned Gentlespies
SCP-079: Demopan
SCP-682: Pootis Mann

I may also handle some textures. Not sure, though.

I have some ideas, D-9999. Tell me what you think:

The H.I.D. Turret could be a Giant Pyro that uses a Airblast to blast the sewer medic back to his sewer. We need the model, though.

And, we need animators. Painis cupcake's posture should be threatening. And (Innocent Sam, you might like this), Painis SHOULD move like SCP-173 did. It'd look at the character. We need the same idea but with arms and legs.

That's all I have so far to say.

Re: [0.7.4] SCP: Freak Breach

Posted: Sun Aug 11, 2013 12:30 am
by D-9999
UnknownGlaze wrote:UNKNOWNGLAZE ARRIVES ON A TIDE OF POSTS! Oh hello D-9999.

Anyway, now that we've brought up the post a little bit more, I'm back in sound editing. Just a quick note of who we have:

SCP-173: Painis Cupcake
SCP-106: (WAS ASS PANCAKES) Sewer Medic
SCP-096: BLU Vagineer
SCP-049: Christian Brutal Sniper
SCP-049-2: Cloned Gentlespies
SCP-079: Demopan
SCP-682: Pootis Mann

I may also handle some textures. Not sure, though.

I have some ideas, D-9999. Tell me what you think:

The H.I.D. Turret could be a Giant Pyro that uses a Airblast to blast the sewer medic back to his sewer. We need the model, though.

And, we need animators. Painis cupcake's posture should be threatening. And (Innocent Sam, you might like this), Painis SHOULD move like SCP-173 did. It'd look at the character. We need the same idea but with arms and legs.

That's all I have so far to say.
YES! AMAZING IDEA! And I already did all the things on that list. HOWEVER.................................................................................... I need 173 to look at the player, and his arms sorta like he's grabbing at the player. AND I need that model for the H.I.D. turret. Great ideas, by the way. Just get on Skype a little more so we can talk. :3

Re: [0.7.4] SCP: Freak Breach

Posted: Tue Aug 13, 2013 3:32 pm
by D-9999
ALERT! WE WILL BE DEPLOYING OUR SECOND PUBLIC RELEASE OF SCP: FB SOMETIME TODAY! PREPARE YOURSELVES!

Re: [0.7.4] SCP: Freak Breach

Posted: Sat Aug 17, 2013 9:14 pm
by tumblingcogs
is it up yet?

Re: [0.7.4] SCP: Freak Breach

Posted: Sat Aug 17, 2013 9:28 pm
by D-9999
tumblingcogs wrote:is it up yet?
No. Not yet. Be patient for it. :P

Re: [0.7.4] SCP: Freak Breach(UPDATE RELEASED)

Posted: Fri Sep 13, 2013 10:29 pm
by D-9999

Code: Select all

Changelog: for 0.3
-Changed Sewer Med :106: 's texture thanks to Cridone
-Painis Cup :173: now faces the player
-New textures for the F2Ps thanks to Cridone
-Guard/Sniper/MTF sounds are updated and changed
-SCP-049/CBS now has voice lines from TF2
-New footsteps are done

Re: [0.7.4] SCP: Freak Breach(UPDATE RELEASED)

Posted: Mon Oct 28, 2013 11:51 pm
by D-9999
Excuse the necropost.

Re: [0.7.4] SCP: Freak Breach(UPDATE RELEASED)

Posted: Tue Oct 29, 2013 8:56 pm
by Cridone
( ͡° ͜ʖ ͡°)

Re: [0.7.4] SCP: Freak Breach(UPDATE RELEASED)

Posted: Tue Oct 29, 2013 9:25 pm
by D-9999
Cridone wrote:( ͡° ͜ʖ ͡°)
Dongers are better. :P