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Re: Multiplayer mod - UNRELEASED

Posted: Sun Jul 20, 2014 2:11 am
by RancidBuffalo
juanjpro wrote:Lockrooms and 914 are working now (914 doesn't refine players yet)
I can't wait to start the machine while my friend is putting his items inside. Will there be a "Badly Mutilated Corpse" model appearing in the output doorway?

Also, if your friend is taken to the pocket dimension, will Larry stay in the pocket dimension until the friend dies pr escapes, or will he be able to leave at any point and grab you as well?

Re: Multiplayer mod - UNRELEASED

Posted: Mon Jul 21, 2014 4:33 pm
by Bart22553
When is the mod coming out please tell me

Re: Multiplayer mod - UNRELEASED

Posted: Mon Jul 21, 2014 4:46 pm
by D-9999
An exact release date isn't planned. Please be patient.

Re: Multiplayer mod - UNRELEASED

Posted: Wed Jul 30, 2014 7:18 pm
by Catnipbuddy
Will we need Hamachi to host servers? I was looking to host one with a friend who moved away.

Re: Multiplayer mod - UNRELEASED

Posted: Thu Jul 31, 2014 12:38 am
by Catnipbuddy
It would be cool if there were different gamemodes, like one player is a MTF Unit and another player is a Class-D and your goal is to kill the Class-D while re-containing SCPs.

Man, I am posting a LOT of comments on this thread.

Re: Multiplayer mod - UNRELEASED

Posted: Thu Jul 31, 2014 7:34 pm
by RancidBuffalo
Catnipbuddy wrote:It would be cool if there were different gamemodes, like one player is a MTF Unit and another player is a Class-D and your goal is to kill the Class-D while re-containing SCPs.

Man, I am posting a LOT of comments on this thread.
You may as well just make a new game. Modding is only easier than making games from scratch to a certain extent.

Re: Multiplayer mod - UNRELEASED

Posted: Sun Aug 03, 2014 1:50 am
by kyro172
Catnipbuddy wrote:It would be cool if there were different gamemodes, like one player is a MTF Unit and another player is a Class-D and your goal is to kill the Class-D while re-containing SCPs.

Man, I am posting a LOT of comments on this thread.
Good, keep replying. I'm pretty sure the mod devs appreciate feedback and ideas.

Re: Multiplayer mod - UNRELEASED

Posted: Tue Aug 05, 2014 8:00 pm
by august090401
Cannot wait for the release of the mod, make it to where when both players look at 173, as long as one player is looking at it without blinking, 173 stands still. MAXIMUM REALISM!

:173:

Re: Multiplayer mod - UNRELEASED

Posted: Wed Aug 06, 2014 10:56 am
by Oskar-PL
august090401 wrote:Cannot wait for the release of the mod, make it to where when both players look at 173, as long as one player is looking at it without blinking, 173 stands still. MAXIMUM REALISM!

:173:
That would make the game too easy. I suggest making like random light outtages like you see in the intro of the game. That way, even when both players don't blink, it still has chances to get you ("it" - 173)

Re: Multiplayer mod - UNRELEASED

Posted: Wed Aug 06, 2014 7:52 pm
by b1u
kyro172 wrote:
Catnipbuddy wrote:It would be cool if there were different gamemodes, like one player is a MTF Unit and another player is a Class-D and your goal is to kill the Class-D while re-containing SCPs.

Man, I am posting a LOT of comments on this thread.
Good, keep replying. I'm pretty sure the mod devs appreciate feedback and ideas.
Like Buffalo said, you might as well start from scratch. Some of these ideas are too complicated to do with the current tools, plus that idea's been said many times over :P