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Re: [0.7.4] SCP Sound Mod v4.1

Posted: Wed Jul 31, 2013 11:01 pm
by The Radical Larry
Zarpox wrote:
ROFLcopter wrote:Nicely done Zarpox! This mod is turning out to be extremely successful! :D :096: :106: :173:
I hope I do not misunderstand but I think you have something misunderstood.
I am not the creator of the Sound Mod.
It is "The Radical Larry" and you must thank him for doing this.
I just wanna support him because I like what he is doing.
Thanks for taking care of that before I noticed, and thanks ROFL, its good to know people like my mod

Re: [0.7.4] SCP Sound Mod v4.1

Posted: Fri Aug 02, 2013 8:26 pm
by Zarpox
The Radical Larry wrote:Thanks for taking care of that before I noticed, and thanks ROFL, its good to know people like my mod
No problem.
I do not want a person that told lies about me.

Re: [v0.8.1] SCP Sound Mod v5.0

Posted: Wed Sep 25, 2013 1:55 am
by The Radical Larry
New update, check it out.

Re: [v0.8.1] SCP Sound Mod v5.0

Posted: Thu Apr 03, 2014 1:44 am
by The Radical Larry
Hey guys, Its been a while since I even came on, I just want to say that soon I will develop a new type of sound mod, and maybe even revive this old mod. I lost motivation after realizing how fast the original SFX folder is growing, I just couldn't keep up. But I'll be back soon to upload more.

Re: [v0.8.1] SCP Sound Mod v5.0

Posted: Thu Apr 03, 2014 7:28 am
by Zarpox
The Radical Larry wrote:Hey guys, Its been a while since I even came on, I just want to say that soon I will develop a new type of sound mod, and maybe even revive this old mod. I lost motivation after realizing how fast the original SFX folder is growing, I just couldn't keep up. But I'll be back soon to upload more.
Welcome back. :)
I would like to help you if you want. I could put the changed sounds in the new SFX folder direction because for example with the old folder the door sounds are missing.

I am working with the SFX files from the game a while now and for me it is much fun. And if you noticed i got a little crazy and messed up my sound mod. I am still working on stuff to make it better. I mean i put some Doctor Who sounds and music in it because i missed you :sad: It would fit well with other mods:
Spoiler
[youtube]V5QM-Csxqu8[/youtube]
What about your Torchwood/Doctor Who mod? I would like to do so much other stuff but it doesnt belong there, it got to random.
Yeah ok.. first concentrate on one thing.

Re: [v0.8.1] SCP Sound Mod v5.0

Posted: Thu Apr 03, 2014 9:12 am
by The Radical Larry
I would continue the Doctor Who Mod if I could, but I do not know how to take the Doctor Who models from GMod and put them into SCP CB (And I finally bought Garry's Mod around a month ago)

Re: [v0.8.1] SCP Sound Mod v5.0

Posted: Thu Apr 03, 2014 6:51 pm
by D-9999
The Radical Larry wrote:I would continue the Doctor Who Mod if I could, but I do not know how to take the Doctor Who models from GMod and put them into SCP CB (And I finally bought Garry's Mod around a month ago)
1. Get CROWBAR(A HL2 mdl decompiler)
2. Get gmaconvstudio(a Gmod Addon converter. Works really well.)
3. Extract the .gma and the mdls
4. Figure out the rest.

Re: [v0.8.1] SCP Sound Mod v5.0

Posted: Thu Apr 03, 2014 11:24 pm
by mrpeanut188
D-9999 wrote: 1. Get CROWBAR(A HL2 mdl decompiler)
Oh my god, some one made one named CROWBAR?
D-9999 wrote:2. Get gmaconvstudio(a Gmod Addon converter. Works really well.)
3. Extract the .gma and the mdls
Umm... Ummm..
D-9999 wrote:4. Figure out the rest.

After you extract the .mdls you can open them in fragMOTION and export directly to .b3d.
You'll probably have to do a lot of model editing to scale it and import animations correctly, along with editing the source code for new animations.

Re: [v0.8.1] SCP Sound Mod v5.0

Posted: Fri Apr 04, 2014 12:48 am
by The Radical Larry
Can you link the downloads? I'm not sure where to go

Re: [v0.8.1] SCP Sound Mod v5.0

Posted: Wed Oct 22, 2014 2:53 pm
by The Radical Larry
Currently updating to v1.0.5
Finally I feel like doing it. It won't be easy finding a way to make the SFX better as it is already pretty good, but I'll drag some of my old sounds that are still good.