Re: SCP- Mobile Task Force

#32
Twisted Polygon wrote:it was made FOR CB. And besides, it would look that great on armor/props/etc. its too noisy.
Yeah, I'm in favor for a new Chaos Insurgency logo. I've used it in my mod and it looks terrible, yours is a really good concept.
I would join, but time limitations, best I can do is wish you luck!

[Edit]
My mod New Fear is like an action game marking itself as a horror game. It really shouldn't be a mod for CB, it's very different from the vanilla game
and should be built from scratch. This sounds a lot like what I had in mind for New Fear, except you'd be a class-d because that's how CB is.
Image

Re: SCP- Mobile Task Force

#35
It's better now, but all it have is crappy cellphone shots to send to the few personal friends who aree working on this with me. It has a completed eye- opening-strap-nightmare-torture thingy, and some cyborg plating. It's a product of SCP 191's creator. The article says that other experiments were created, so I took that and ran with it. So now he is the secondary villain to 079, is working with the chaos theory, and a cyborg. It's all very complicated and requires multiple flow charts.

EDIT: Never think your phone will put an apostrophe in if you mess up "who are". It'll end badly.
Modeler, Texturer, Animator in training, and novice voice actor.

Spread the word: http://infinitescopeproductions.blogspot.com/

Re: SCP- Mobile Task Force

#37
well to port in my models and design the materials? incredibly user friendly.
http://udn.epicgames.com/Three/WebHome.html
this site has been incredibly helpful.
as far as scripting and animation goes, ill get back to you on that. but i did make a working night vision tool in two days.

Setting up multiple update pages to promote the game, and an indiegogo campaign to actually be able to pay people. Even if it's not a huge amount.

http://unrealscope.blogspot.com/
Modeler, Texturer, Animator in training, and novice voice actor.

Spread the word: http://infinitescopeproductions.blogspot.com/