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SCP - Corridors

Posted: Mon Oct 14, 2013 10:58 am
by Cridone
Hello guys, so I really didn't want to announce this for about 2 months but I guess I have to.

For the past 2 months I have been working on a different game and decided that I wanted to do something original.
The new game will reuse a couple of sprites but will overall be sorta different.

So yeah, I did have fun making this game for the time it lived and am not really surprised it kinda 'died' like this.

So for now, cya guys.

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 3:13 am
by Cridone
**ANNOUNCMENT**
A demo of SCP:Corridors will be released tomorrow.

For now, enjoy the video I made.

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 1:37 pm
by ColePatrolGaming
Cridone wrote:**ANNOUNCMENT**
A demo of SCP:FC will be released tomorrow.

For now, enjoy the video I made.
Cooooool!!!!!
You should add some more scps, cuz some of those are a little mainstream but your decision.
What engine was it made off of, mine was made off of RPG Maker VX ACE
[edit] oh xp never mind
But if you need promotion art I'll do it!

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 1:52 pm
by D-9999
If you want help, I can do some sounds, sprites, and more.

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 4:40 pm
by ColePatrolGaming
D-9999 wrote:If you want help, I can do some sounds, sprites, and more.
Can I have a 173 VX Ace Sprite? I'm working on a project too. :D :laugh:

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 5:57 pm
by spartan322
Huh, the idea of a 2-D SCP game sounds interesting. I can't say much for what I've seen, but I want to play it when it comes out.

Since you need to keep looking at 173 in order for it not to kill you, and since you can't "aim" your line of sight, maybe you could be able to walk backwards to keep it on your sight? Just a small idea.

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 6:58 pm
by D-9999
spartan322 wrote:Huh, the idea of a 2-D SCP game sounds interesting. I can't say much for what I've seen, but I want to play it when it comes out.

Since you need to keep looking at 173 in order for it not to kill you, and since you can't "aim" your line of sight, maybe you could be able to walk backwards to keep it on your sight? Just a small idea.
RPG XP doesn't allow backwards walking. Only one directional movement.

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 7:02 pm
by spartan322
D-9999 wrote:
spartan322 wrote:Huh, the idea of a 2-D SCP game sounds interesting. I can't say much for what I've seen, but I want to play it when it comes out.

Since you need to keep looking at 173 in order for it not to kill you, and since you can't "aim" your line of sight, maybe you could be able to walk backwards to keep it on your sight? Just a small idea.
RPG XP doesn't allow backwards walking. Only one directional movement.
Well, that sucks.

How will you escape 173 then? Because he can kill you in less than a second if you look away.

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 7:22 pm
by D-9999
Let's just say that when he's on screen, we see him.

Re: SCP - Foundation Corridors

Posted: Wed Oct 16, 2013 9:45 pm
by ColePatrolGaming
You should add SCP-1254-2.