Re: SCP Omega Seven
#1Interesting project so far, love the little scp-crosshair you have going on there.
It slep time bunner.
i reconise that light. your using unity.Poseidon wrote:Thank you! I plan on making it turn red on hostiles and green on friendlies/useable objects such as doors. All ready got the second part of that down
Well he did say "I'm looking to create my own SCP themed game with the Unity engine."SaitoFOX wrote: i reconise that light. your using unity.
Mmm...I MIGHT be able to work on it, I'm signed up for many b̶e̶e̶s̶ other projects, but I have no work currently except for my total conversion, and the MLP mod. I should have some free slots next week, a few hours I can do something, but it might bee temporary. [/bees]Poseidon wrote:Not sure, it's still an early pre-alpha, and without a 3d modeller and animator I'm pretty much stuck seeing as that I have next to no skill regarding that. The game is terrible to play since you can't even see where the walls and floors come together, begin, end, etc etc. I've been in a hiatus regarding this for a while, and I made this thread to give me some motivation and help to develop it, which it has, I opened up the code for the first time in a while.