Re: No More Monsters Development *RELEASE DATE PLANNED*

#83
Haha if someone like pewds or markipiler played our game, i think i might go into a coma for a few days, that would literally promote our game to 100,000's of people, which would just be a little awesome, i think im going to have to go on the late side of 15-30, like 25 or something, we will see. 8)

Re: No More Monsters Development *RELEASE DATE PLANNED*

#85
Cridone wrote:
maniac1198 wrote:Haha if someone like pewds or markipiler played our game, i think i might go into a coma for a few days, that would literally promote our game to 100,000's of people, which would just be a little awesome, i think im going to have to go on the late side of 15-30, like 25 or something, we will see. 8)
:D

Also, want me to make a wikia for this game?
you should once the game is released so you have info to put on the page, and also I have no clue how to make wikias so you should
Edit: hey maniac is the game ready yet???? I cannot wait for this
My YouTube: http://www.youtube.com/user/colepatrolgaming and a weird yet addicting Russian game I found: http://www.ebog.com/racing-games/12366/ ... ooter.html

Re: No More Monsters Development *RELEASE DATE PLANNED*

#88
Cridone wrote:It's already in a spoiler
those were the home screens right? btw im making my own scp game, but an rpg one, and cridone, are you good with rpg maker vx ace sprite texturing??? I need to make a couple scps and put them in, and i'm REALLY not good at texturing the sprites. :D lol.
My YouTube: http://www.youtube.com/user/colepatrolgaming and a weird yet addicting Russian game I found: http://www.ebog.com/racing-games/12366/ ... ooter.html
cron