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Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1

You need to use Regalis' PSD to ensure the "roughness" layer is consistent. Here it is. Umm, how do I use it? Those are cool, but an SCP can't have 3 warnings, only one. 178 should just be a cognitohazard Alright. Although, the Cognitohazard label is kinda blurry because the original warning signs ...

Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1

173 is sentient and violent because he hates all human life. Anyway, Here are the edited warning signs with the expanded inventory of warning signs xxFalconArasxx gave me: Note: SCP-178 is more than just Invisible Objects, which is why I added multiple warnings to it. Don't know if that was a good ...

Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1

Oh okay. I was looking at the ones on here: http://www.scp-wiki.net/warning-labels I didn't know there were more. (Explains why I saw some SCPs in the game as Cognitohazard and why I had a hard time choosing which SCP is which) Yeah, some of the signs are missing and some aren't even in the game. S...

Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1

I don't know how SCP-576 would work, sense D-9341 doesn't sleep anywhere in the game (173 would kill him if he did) 647 is interesting, would be an unexpected scare as well. 2677 is... interesting, in a way this could actually work as an ending You know, this thread should have a suggestion format ...

Re: [0.9.3] Box of Horrors - A Compilation Mod v0.6.4 (SCP-1

Hey, I just found an SCP that would really fit into this mod: SCP-576 It's a really cool SCP, you should check it out! You should also see: SCP-647 and SCP-2677 I don't know how SCP-576 would work, sense D-9341 doesn't sleep anywhere in the game (173 would kill him if he did) 647 is interesting, wo...

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