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Re: Some 0.7/.1 bugs and stuff

I'd hate to break this up, but wasn't the elimination of the mass bug reports threads to not post all bugs in one major thread as opposed to detailing them in their own threads? This thread was completely fine until everyone started posting their own bugs onto here, keep the bugs that you've taken ...

Re: Some 0.7/.1 bugs and stuff

ok i know i said before, but since noone seemed to care i will say it again. scp cb keeps fucking up! the graphics freak out the game crashes and many other things My best idea is too just scroll though the topic :| Anyways,I don't see much bugs in game,but for me game doesn't crashes,the graphic c...

Re: Multiplayer mod?

The problem is that we are talking about details now. MonocleBios gets all credits for Event Syncing, NPC are probably the very last thing to do before we make a simple playtest and probably release mod. Playermodels: We may need them in future, but thats a detail again. Anyway, probably all that w...

Re: Multiplayer mod?

I think that you guys forgot to include one thing on the ideas (ONLY IF : WHEN THE PLAYER DIES, NO RESPAWN UNTIL BOTH DIES) /respawn %playername% //Respawn a dead player from the start, without the inventory items /respawnnear %deadplayername% %aliveplayername% //Respawns a Dead player near a alive...

Re: Multiplayer mod?

Ideas! Holy crap, that's extremely well developed. Nice! I know...Not let me go with new version :shock: This is like for scp webiste public server,or something. :? Its actualy for more than two players,I think. :P But,someone needs to "script" this in the mod files.I hope it will be userfull.Or ev...

Re: Multiplayer mod?

I was thinking about scp multiplayer since when scp:cb was version 0.1.2 to version 0.3.2 ,and will write what I was thinking: *You can host local area network or create online server and share your IP adress.Features: -Above player heads there is a eye icon,that shows players blink meter.It fades a...

Re: Some 0.7/.1 bugs and stuff

Also, i am falling though the map quite a bit when loading saves, and it is getting somewhat irritating. Well,nothing worser than crashing graphic card every 1-2 minutes playing >.< Indeed, scp-173 is intelligent enough to open doors sometimes, it's not a bug, it's a feature! Thanks god he isn't in...

Weird bug

I was going hallways then I get to the doors with sign that says Warheads or something.There was a small room and a bit of wall piece going though sing.I entered the small room with specific shape,and then,I got trapped.A wall sudden appeared behind me.It was all weirdly shaped and I was tying to fi...

Re: Some 0.7/.1 bugs and stuff

As for another bug, in the first hallway you enter with the 2 people and 173, sometimes 173 will clip through the floor and its head will pop up in the upper level. When loading save,173 spawns a bit in air,then lands down slowly,that why when its under you,you see part of its head.And sometimes cl...

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