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Re: Ending ideas/ other ideas

Ending 1: You escape Gate A without being confronted by [REDACTED]. You end up walking along a seemingly endless landscape of hills and grass. After walking for a while, you hear a human scream behind you fading in. You turn around to see 096 at least a meter in front of you charging at full speed....

Re: SCP-049: The Plague Doctor.

It's a pretty nice suggestion you have here. I like this idea. He shouldn't be a common find because it will get annoying very quickly if you keep getting chased by something every 10 seconds. I think you should crouch to sneak past him in order to prevent him from chasing you. Everything else you w...

Re: Improved intro

Someone should shoot TheVolgun a message on YouTube and ask if he's willing to take part in the development in this game. He's very talented and has potential in the game.

Re: 'The ring'

I believe the ring might be used to avoid SCP 247 and it's effects if it ever gets added. 247 is mentioned on a note that describes the different task forces so it could be added one day. That isn't what it means by protect you from it. If Telekill can't stop its effect, a ring that makes you tired...

Re: 'The ring'

I believe the ring might be used to avoid SCP 247 and it's effects if it ever gets added. 247 is mentioned on a note that describes the different task forces so it could be added one day.

Re: Ending ideas/ other ideas

I have 2 ideas for some possible endings: Ending 1: You escape Gate A without being confronted by [REDACTED]. You end up walking along a seemingly endless landscape of hills and grass. After walking for a while, you hear a human scream behind you fading in. You turn around to see 096 at least a mete...

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