Search found 10 matches

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Cool! I also agree having a bug reporting site would be great (probably better than this forum :P). Maybe something like Github's (https://guides.github.com/features/issues/) or other free alternative. It'll especially be helpful along with Unity Pro's Automatic Error/Performance Reporting. I've ne...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Cool! I also agree having a bug reporting site would be great (probably better than this forum :P). Maybe something like Github's (https://guides.github.com/features/issues/) or other free alternative. It'll especially be helpful along with Unity Pro's Automatic Error/Performance Reporting. I've nev...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

New worldgen iteration 1 is complete! This is a working map using the new custom gen algorithm with starting room and all must spawn rooms in connected and capped sectors. I've tested it against many cases and fixed as many edge cases as I can find, but I'm looking forward to seeing how you guys br...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Man it's all looking amazing so far. I threw you a few bucks on Patreon to help because I've been looking forward to a good modern port, and my Unity skills aren't good enough to attempt it myself (I'm personally interested in a coop feature, but that's way down the road). Are you concerned with the...

Re: Containment Breach Unity Edition (2016) - Indev v0.2.3 is out for subscribing patrons! (12/19/16)

Cool man! I was really hoping for a good Unity or other modern remake of SCP CB. Given Unity, any chance you or someone else could add multiplayer functionality eventually? Depends on your code obviously, but it sounds like you're putting time into good code design. Either way, keep it up!

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