Re: SCPCBIrrlicht
So does Irrlicht have native support for hardware skinning, or do you need to write the shader yourself? Hardware skinning can be a huge boost for performance when there are multiple animated objects in view.
- Forum: Collaboration
- Topic: SCPCBIrrlicht [Abandoned]
- Replies: 589
- Views: 373341
- Fri Aug 07, 2015 7:24 pm
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