Well, I'm following the order of the animations list that Mirocaine gave me with probably some minor changes. 1. Sitting idly breathing very softly, legs are in a V shape planted on the ground. 2. Getting up from sitting idly. (to arms at sides) 3. Walking slowly with arms crossed. (transition in-ou...
Experimenting with the bones and some of the facial parts of the mesh. (hopefully I'll be able to edit the mesh itself when making the animation to make the facial expressions) http://i.imgur.com/amisH.png Also, it looks kind of creepier without any lighting on the model. :| http://i.imgur.com/k7h82...
I just went a little over preferred maximum (10,000) so I guess it's not too bad. Sure Irontaco, I'll probably even post a concept image of how each animation is going to look (maybe with frames, maybe a single image, depending on the animation) just to give an idea of how it's going to look like. T...
I just finished with the bones (fixing the weight of it and all), here's a picture so you would know what am I going to work with (pretty crappy ).
The model has 11,425 polygons, had a little bit too much fun.
Mirocaine Thanks, I'll look into these videos, and probably into others to solve my own problems in the way. :P ThatGoodSir I guess that depends on how quick I make the animations, hopefully soon. Hoogalindo I'll probably do some more tweaks and changes to the model while working on it. Thank you fo...
Thank you for the very informative comment Mircoaine. :D I use Blender as well, I'm nowhere near professional I just started a couple of months ago (this model of 096 is one of my first models) and I don't have much knowledge on how powerful Blender is. This will actually be my first attempt with an...